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Thread Thread Starter Reverse Sort Order Replies Views Last Post
ATTN Patch available for 3.31 beta 5 Quasar 6 688
HELP 3D Object Clipping == Disaster Quasar 24 1569
HELLO Basic types for things in EDF Quasar 5 821
OLD Oldy but not Moldy Quasar 2 972
HELLO 3.33.50 'Phoenix' Progress Report 1 2 ) Quasar 40 2834
HELLO EDF Weapons Mockup Quasar 15 2329
MOAN Compatibility warning: SpawnGlitter cp will change in next revision Quasar 0 1020
FUNDERFUL Linked Portals in Action 1 2 ) Quasar 58 5789
IDDQD Dynasegs! 1 2 ) Quasar 30 3812
IDDQD Orthogonally Challenged Planar Extents 1 2 ) Quasar 30 2900
WTF Avoid DB2 EE UDMF Configuration Quasar 8 1042
DOOM Native support for Master Levels Quasar 7 2650
HELLO Aeon Branch Development Thread Quasar 8 1757
STORY Prepare for the Rebirth! Quasar 11 1142
YAY Seg limit extended. Quasar 8 917
OLD Eternity TC Officially Cancelled Quasar 12 1355
YAY Eternity Engine v3.31 Public Beta 7! Quasar 3 727
GAME CQIII site got a minor update Quasar 1 558
HELLO A "Small" Bit of Progress Quasar 3 619
INFO Progress on Eternity Engine v3.31 Final (tenative name) Quasar 3 562
DOOM EDF Enhancement for Batman DOOM Quasar 0 653
NEWS Eternity Engine v3.33.00 Released Quasar 10 890
ON TOPIC Official Chex Quest III Development Thread Quasar 22 11729
GAME EE 3.33.01 Released Quasar 19 1638
NEWS EE 3.33.02 Now Available Quasar 2 655
FUNDERFUL EE 3.33.03 Progress Report Quasar 3 728
HELLO ExtraData Linedefs Example, Etc. Quasar 0 658
LOOK AT ME EE 3.33.03 Progress Report Part II Quasar 12 1061
DUMB Eternity buildable using Dev-C++ Quasar 5 4880
HELLO Overlays now fully functional Quasar 10 930
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