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Thread Reverse Sort Order Thread Starter Replies Views Last Post
QUESTION RandomWalk Mordeth 2 644
IDEA Random musings JoelMurdoch 15 979
DUMB radius = 1 Mordeth 3 509
DOOM Questions about these keywords and what they do printz 5 674
HELP Question: how to replace EDF ? Mordeth 0 543
DUMB Question: custom sound for switch? Mordeth 2 513
QUESTION question Demigod 7 638
DUMB Question NokturnuS 3 501
IDEA Quake-style mipmapping on textures and sprites? Sodaholic 0 470
QUESTION Quake-style ambient sounds? printz 7 1024
DUMB psxwadgen question Gez 1 681
HELLO PSX Support in development Quasar 15 1918
GROSS psnprntf.c compile error [SVN, Linux] Stilgar 6 1271
DUMB Projectiles opening doors. durian 5 683
DUMB Projectiles activating walkover floors Mithran Denizen 0 273
ATTN Projected release for 3.33.50 Quasar 6 923
DUMB Progress? JoelMurdoch 2 1317
DUMB Progress? JoelMurdoch 3 640
INFO Progress Report for EE v3.31 beta 3 Quasar 6 767
INFO Progress on Eternity Engine v3.31 Final (tenative name) Quasar 3 552
TECHIE Progress against bugs -- looking positive so far Quasar 0 634
DUMB Problems with flats Archi 4 976
DUMB Problems creating object Death Egg 1 638
HELP Problems Szymanski 4 697
DUMB Problem with the "next weapon" function Doom_user 2 786
DOOM Preserving the physics code printz 7 859
STORY Prepare for the Rebirth! Quasar 11 1114
DUMB prBoom+ and Eternity Death Egg 3 933
  Moved: PRBoom and ZDoom incorrectly display light level 255 Doom_user - -
FUNDERFUL PrBoom 2.02 demo problem fixed Quasar 3 745
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