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(Moderated by: Quasar, SoM)
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Thread Reverse Sort Order Thread Starter Replies Views Last Post
IDEA Quake-style mipmapping on textures and sprites? Sodaholic 0 447
QUESTION Quake-style ambient sounds? printz 7 982
DUMB psxwadgen question Gez 1 648
HELLO PSX Support in development Quasar 15 1887
GROSS psnprntf.c compile error [SVN, Linux] Stilgar 6 1242
DUMB Projectiles opening doors. durian 5 655
DUMB Projectiles activating walkover floors Mithran Denizen 0 249
ATTN Projected release for 3.33.50 Quasar 6 896
DUMB Progress? JoelMurdoch 3 617
DUMB Progress? JoelMurdoch 2 1297
INFO Progress Report for EE v3.31 beta 3 Quasar 6 733
INFO Progress on Eternity Engine v3.31 Final (tenative name) Quasar 3 539
TECHIE Progress against bugs -- looking positive so far Quasar 0 608
DUMB Problems with flats Archi 4 946
DUMB Problems creating object Death Egg 1 604
HELP Problems Szymanski 4 680
DUMB Problem with the "next weapon" function Doom_user 2 769
DOOM Preserving the physics code printz 7 829
STORY Prepare for the Rebirth! Quasar 11 1082
DUMB prBoom+ and Eternity Death Egg 3 899
  Moved: PRBoom and ZDoom incorrectly display light level 255 Doom_user - -
FUNDERFUL PrBoom 2.02 demo problem fixed Quasar 3 719
DOOM Portal question printz 4 628
LOOK AT ME Portal issues SoM 4 724
DUMB Portal helper GZDB plugin boris 8 417
DUMB Portal + deep water Mordeth 6 1022
DUMB PolyObjects NokturnuS 3 704
DOOM Polyobject portal discussion printz 4 225
HELP Polyobject makes no sound [misread; ignore thread] printz 0 777
DOOM Polyobject linked portals now available printz 2 155
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