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(Moderated by: Quasar, SoM)
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Thread Thread Starter Replies Views Reverse Sort Order Last Post
MOAN Essel's feature wishlist esselfortium 23 2479
HELLO DECORATE states near 100% 1 2 ) Quasar 33 2430
YAY New SoM site! 1 2 ) SoM 30 2358
RANT Netcode: The Quest Begins! Quasar 8 2347
TECHIE 3dmidtex disables block monsters printz 11 2337
HELLO EDF Weapons Mockup Quasar 15 2296
DUMB Roaarrr! Julian 21 2293
IDEA New NODE format? deep 26 2249
BOO HOO So What does this port have to offer that zdoom dosent Shogun 25 2190
WTF How do I switch menus?? printz 7 2131
TECHIE EE update: ExtraData sectors Quasar 11 2009
NEWS Eternity Engine 3.40.25 "Midgard" Quasar 6 1988
TECHIE EE update: -game command-line parameter Quasar 4 1928
HELLO PSX Support in development Quasar 15 1863
DOOM Eternity Engine 3.31.10 and WinMBF 2.03 Build 2 Quasar 11 1854
DUMB 64 bit linux? exp(x) 5 1759
RANT Alternatives to y-shearing? Hodapp87 1 1757
INFO Midgard Development Thread Quasar 16 1733
DOOM [PORTALS] Eternity portal clipping is ready to beta-test 1 2 ) printz 35 1687
ATTN Eternity Engine 3.33.50 RC1 "Phoenix" Problems printz 3 1685
HELLO Aeon Branch Development Thread Quasar 8 1673
DUMB compiling eternity on linux freejazzisbetter 17 1670
HELP `AM_PATH_SDL' not found in library (compiling on OSX) ellmo 7 1623
WTF Why can't I add new monsters to the BOSS_SPAWNER_TYPES block? printz 8 1604
NEWS Bifröst Development Thread Quasar 16 1586
QUESTION Compiling SVN versions of Eternity under Vista/VC++2008E SoulPriestess 6 1570
DUMB Eternity Logo to Icon Mechadon 6 1540
WTF Small executing linedefs. Am I missing something? printz 7 1534
IDDQD Hassle inherited from Boom printz 6 1530
GAME EE 3.33.01 Released Quasar 19 1525
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