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(Moderated by: Quasar, SoM)
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Thread Thread Starter Replies Views Reverse Sort Order Last Post
HELLO DECORATE states near 100% 1 2 ) Quasar 33 2637
YAY New SoM site! 1 2 ) SoM 30 2590
MOAN Essel's feature wishlist esselfortium 23 2557
RANT Netcode: The Quest Begins! Quasar 8 2423
TECHIE 3dmidtex disables block monsters printz 11 2400
DUMB Roaarrr! Julian 21 2365
IDEA New NODE format? deep 26 2363
BOO HOO So What does this port have to offer that zdoom dosent Shogun 25 2353
HELLO EDF Weapons Mockup Quasar 15 2329
WTF How do I switch menus?? printz 7 2193
NEWS Eternity Engine 3.40.25 "Midgard" Quasar 6 2096
TECHIE EE update: ExtraData sectors Quasar 11 2066
TECHIE EE update: -game command-line parameter Quasar 4 1965
DOOM [PORTALS] Eternity portal clipping is ready to beta-test 1 2 ) printz 35 1957
HELLO PSX Support in development Quasar 15 1947
DOOM Eternity Engine 3.31.10 and WinMBF 2.03 Build 2 Quasar 11 1914
INFO Midgard Development Thread Quasar 16 1855
DUMB 64 bit linux? exp(x) 5 1836
RANT Alternatives to y-shearing? Hodapp87 1 1820
DUMB compiling eternity on linux freejazzisbetter 17 1763
HELLO Aeon Branch Development Thread Quasar 8 1757
HELP `AM_PATH_SDL' not found in library (compiling on OSX) ellmo 7 1757
ATTN Eternity Engine 3.33.50 RC1 "Phoenix" Problems printz 3 1742
QUESTION Compiling SVN versions of Eternity under Vista/VC++2008E SoulPriestess 6 1693
NEWS Bifröst Development Thread Quasar 16 1679
WTF Why can't I add new monsters to the BOSS_SPAWNER_TYPES block? printz 8 1658
DUMB Eternity crash (2011/07/02) (problem isolated?) printz 12 1646
FUNDERFUL Eternity CS branch thread Gez 13 1643
GAME EE 3.33.01 Released Quasar 19 1637
FUNDERFUL EE Progress Report - Widescreen Quasar 22 1616
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