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(Moderated by: Quasar, SoM)
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Thread Thread Starter Replies Views Reverse Sort Order Last Post
MOAN Essel's feature wishlist esselfortium 23 2454
HELLO DECORATE states near 100% 1 2 ) Quasar 33 2368
RANT Netcode: The Quest Begins! Quasar 8 2323
TECHIE 3dmidtex disables block monsters printz 11 2312
HELLO EDF Weapons Mockup Quasar 15 2284
DUMB Roaarrr! Julian 21 2275
YAY New SoM site! 1 2 ) SoM 30 2272
IDEA New NODE format? deep 26 2200
BOO HOO So What does this port have to offer that zdoom dosent Shogun 25 2155
WTF How do I switch menus?? printz 7 2104
TECHIE EE update: ExtraData sectors Quasar 11 1985
NEWS Eternity Engine 3.40.25 "Midgard" Quasar 6 1965
TECHIE EE update: -game command-line parameter Quasar 4 1912
DOOM Eternity Engine 3.31.10 and WinMBF 2.03 Build 2 Quasar 11 1838
HELLO PSX Support in development Quasar 15 1835
RANT Alternatives to y-shearing? Hodapp87 1 1744
DUMB 64 bit linux? exp(x) 5 1736
INFO Midgard Development Thread Quasar 16 1680
ATTN Eternity Engine 3.33.50 RC1 "Phoenix" Problems printz 3 1668
HELLO Aeon Branch Development Thread Quasar 8 1644
DUMB compiling eternity on linux freejazzisbetter 17 1634
DOOM [PORTALS] Eternity portal clipping is ready to beta-test 1 2 ) printz 35 1597
HELP `AM_PATH_SDL' not found in library (compiling on OSX) ellmo 7 1583
WTF Why can't I add new monsters to the BOSS_SPAWNER_TYPES block? printz 8 1573
NEWS Bifröst Development Thread Quasar 16 1554
QUESTION Compiling SVN versions of Eternity under Vista/VC++2008E SoulPriestess 6 1530
DUMB Eternity Logo to Icon Mechadon 6 1525
WTF Small executing linedefs. Am I missing something? printz 7 1522
IDDQD Hassle inherited from Boom printz 6 1506
GAME EE 3.33.01 Released Quasar 19 1488
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