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(Moderated by: Quasar, SoM)
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Thread Thread Starter Replies Views Reverse Sort Order Last Post
HELLO DECORATE states near 100% 1 2 ) Quasar 33 2608
YAY New SoM site! 1 2 ) SoM 30 2564
MOAN Essel's feature wishlist esselfortium 23 2551
RANT Netcode: The Quest Begins! Quasar 8 2418
TECHIE 3dmidtex disables block monsters printz 11 2393
DUMB Roaarrr! Julian 21 2358
IDEA New NODE format? deep 26 2350
HELLO EDF Weapons Mockup Quasar 15 2327
BOO HOO So What does this port have to offer that zdoom dosent Shogun 25 2285
WTF How do I switch menus?? printz 7 2186
NEWS Eternity Engine 3.40.25 "Midgard" Quasar 6 2073
TECHIE EE update: ExtraData sectors Quasar 11 2062
TECHIE EE update: -game command-line parameter Quasar 4 1957
HELLO PSX Support in development Quasar 15 1930
DOOM [PORTALS] Eternity portal clipping is ready to beta-test 1 2 ) printz 35 1912
DOOM Eternity Engine 3.31.10 and WinMBF 2.03 Build 2 Quasar 11 1907
INFO Midgard Development Thread Quasar 16 1844
DUMB 64 bit linux? exp(x) 5 1830
RANT Alternatives to y-shearing? Hodapp87 1 1813
DUMB compiling eternity on linux freejazzisbetter 17 1751
HELLO Aeon Branch Development Thread Quasar 8 1749
HELP `AM_PATH_SDL' not found in library (compiling on OSX) ellmo 7 1740
ATTN Eternity Engine 3.33.50 RC1 "Phoenix" Problems printz 3 1734
QUESTION Compiling SVN versions of Eternity under Vista/VC++2008E SoulPriestess 6 1675
NEWS Bifröst Development Thread Quasar 16 1667
WTF Why can't I add new monsters to the BOSS_SPAWNER_TYPES block? printz 8 1651
DUMB Eternity crash (2011/07/02) (problem isolated?) printz 12 1631
FUNDERFUL Eternity CS branch thread Gez 13 1629
GAME EE 3.33.01 Released Quasar 19 1625
FUNDERFUL EE Progress Report - Widescreen Quasar 22 1593
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