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(Moderated by: Quasar, SoM)
Pages (19): « 1 [2] 3 4 5 » ... Last »
Thread Thread Starter Replies Views Reverse Sort Order Last Post
RANT Netcode: The Quest Begins! Quasar 8 2288
TECHIE 3dmidtex disables block monsters printz 11 2279
HELLO EDF Weapons Mockup Quasar 15 2263
HELLO DECORATE states near 100% 1 2 ) Quasar 33 2255
DUMB Roaarrr! Julian 21 2236
YAY New SoM site! 1 2 ) SoM 30 2132
IDEA New NODE format? deep 26 2116
WTF How do I switch menus?? printz 7 2074
BOO HOO So What does this port have to offer that zdoom dosent Shogun 25 2058
TECHIE EE update: ExtraData sectors Quasar 11 1960
NEWS Eternity Engine 3.40.25 "Midgard" Quasar 6 1932
TECHIE EE update: -game command-line parameter Quasar 4 1892
DOOM Eternity Engine 3.31.10 and WinMBF 2.03 Build 2 Quasar 11 1808
HELLO PSX Support in development Quasar 15 1764
RANT Alternatives to y-shearing? Hodapp87 1 1722
DUMB 64 bit linux? exp(x) 5 1705
ATTN Eternity Engine 3.33.50 RC1 "Phoenix" Problems printz 3 1640
HELLO Aeon Branch Development Thread Quasar 8 1611
INFO Midgard Development Thread Quasar 16 1587
DUMB compiling eternity on linux freejazzisbetter 17 1570
WTF Why can't I add new monsters to the BOSS_SPAWNER_TYPES block? printz 8 1546
WTF Small executing linedefs. Am I missing something? printz 7 1507
NEWS Bifröst Development Thread Quasar 16 1500
DUMB Eternity Logo to Icon Mechadon 6 1500
HELP `AM_PATH_SDL' not found in library (compiling on OSX) ellmo 7 1491
IDDQD Hassle inherited from Boom printz 6 1473
QUESTION Compiling SVN versions of Eternity under Vista/VC++2008E SoulPriestess 6 1472
GAME EE 3.33.01 Released Quasar 19 1430
MOAN Widescreen monitor support? sargebaldy 1 1426
DUMB Eternity crash (2011/07/02) (problem isolated?) printz 12 1425
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