Well, yes BUT back then stuff was much easier to make, especially maps. Looking at the level of detail in RAGE, where every texture is unique, it takes a lot more time and effort to make even one room whereas you can make a good Doom or Quake map in just a few days so yeah, I think 5 dollars is very reasonable considering what we get for it. Other companies release skins for 5 dollars (BioWare)
Quake 4 received Nailgun in a patch, if i remember correctly.
And we will never receive that proof, only producers will decide what will stay in the game, will be given out for free or sold, not you, not even developers, not anymore. People who say that couple of skins, maps and a gun is a fair amount of content for 5$ forget that in the late 90s-early 2000s we received such content and more for free.
They could've make a whole fucking expansion pack in that time.
Well, it's your money people, but you are killing the whole industry just for couple of hours of entertainment. Can you imagine super shotgun for Doom as a DLC for "only" 0.99$? Bizarre.
Yeah, I very much agree with this. I don't even consider Doom 2 to be a true sequel because it had far too little new stuff in it and one new weapon and a few more monsters doesn't count, even if they are great resources for maps. FFS, they even REUSED tons and tons of sprites and textures oh yeah and aesthetically, it didn't progress at all, in fact it was a step backwards from Doom 1 and I don't care if the gameplay is much better, we're talking Id Software here and my standards are incredibly high when it comes to them. So yeah, why didn't people compain about Doom 2 when it was released, I find this very odd? Just to be sure, I don't want to incite anyone with this.
But there are new levels. You're focusing on one small part of it and pretending the rest doesn't exist. People are buying new levels, the nailgun just comes with them. Like how the super shotgun came with Doom II's new content, which sold for an awful lot more than this expansion.
Last edited by DooM_RO on Dec 15 2012 at 07:29