Jump to content

I finally made a good map for Unreal Tournament 2007.

Recommended Posts


This is a large island surrounded by water. This one has vehicles and a large open area to fight in. I am not sure if you should have vehicles in a DM map, but since it is a large area, it makes sense.

Inside an unfinished building. I wish the vertex manipulation in Unrealed was as easy as Jackhammer.


Another shot of the island.


I really need to put a junkyard on this map and make more cover. But this could shape up to be a good map. I already have it building with zero errors. And I have music as well. What suggestion do you have to improve this map?

Here is an in-editor shot.


A new screenshot of a trash dump I added: https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash3/t1/1013338_614273781989868_1083118207_n.jpg

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now