Agreed. Seems like i threw gasoline into fire by creating this thread:D
Wow this thread really got ought of hand with the hair splitting. Umm doom clones and codclones are both bad for the sane reasons. They're lacking in innovation and original thoughts and ideas. A call of duty clone is tricky to describe in excruciating detail, but in general its a game that's designed in such a way that if you've played codmw before, you'll have no trouble adapting to the general flow of the game, which as quakke describes as having regenerating health, taking lots of cover, aimdownsights, and other stuff.
Also agree that yes, technically DOOM-clones are also bad. But i still feel if DOOM-clones actually atleast put you to think and challenge you (unlike CoD-clones), that they are then for the better. Ofcourse it'd be nice to have Skate-kinda innovation in FPS, but that takes some serious skills to develop something completely new and yet cool.
Exactly. DOOM and CoD are played pretty much completely differently from eachother, and most newgen gamers don't do too well in DOOM, due to becoming so accustomed with health regeneration forexample.
in short, someone who's really accustomed to those game play elements found in call of duty and similar games would have a lot of trouble adapting to doom or a game like doom because the primary objectives are different. Like in that article about how doom is still a great game, the game play is more focused on using your swift movement and reaction time to evade the monsters different attack patterns, which aids a panicky escape from hell / run for your life type of game. Because of call of duty cloning, sometimes you'll see a game where a new kind of gameplay is expected and you don't get it. [/B]
Wolfenstein: The New Order is starting to change this CoD-clone thing.
I feel more shooters need what the skate series did to the Tony hawk series. It created a fresh new set of rules and controls and game play elements that were still essentially designed to fit the scope of the game. If there were more shooters who were more comfortable with explaining new rules to their loyal customer base and giving them a brand new environment to adapt to, wed have much more interesting games in the shooter market. But at the moment, we have plenty call of duty clones. [/B]
No problem :) I have a huge passion for especially FPS, since i pretty much started games with Wolfenstein 3D on PC and Mario Bros on NES when i was about 3 years old. And seeing how FPS has been so badly butchered at the moment, i'll gladly make a thread that explains about it.
You're right, that was my thread, and it wasn't very informative. I didn't really know of many games off hand and wasn't really sure how to accurately research it without buying a bunch of games on my own. I was hoping the community would help me flesh it out in a Wikipedia sorta way.
glad you took an interest in it because I'm pretty curious of the survey results too. :)
Yeah, those TV ads can be very annoying. I was also very annoyed by the CoD Ghosts commerials since i wasn't even slightly interested in that "game".
not sure about that. A few months ago I was seeing battlefield 4 commercials on tv. When I saw it again, I said to my wife "this that really loud annoying commercial I was talking about," and I was seriously convinced until it said cod ghosts at the end that it was alternate bf4 commercial. The visuals, background sounds and noise and presentation were virtually exactly the same.
I mean it was just an ad, but every comprehensible detail was pretty much the same. I mean, what's stopping them from continuing the ww2 theme? There's really dispute about the element of bandwagoning there [/B]