Sign in to follow this  
Followers 0

Floating arch-vile

In 0.7 I see we have a new arch-vile (red skeleton).
Is he supposed to float (jump?) into mid air in some frames, or is that a sprite position error in wadinfo.txt ??
See MAP13, difficulty 4, control room with computer and blue-key doors.

Share this post


Link to post

The sprite is still a placeholder. There is no attack frame so the jumping is all there is to determine when it is attacking. Actually I am not sure why it jumps, but its jumping is useful currently.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0