wesleyjohnson Posted January 20, 2011 I was pondering if FreeDoom should introduce weapons one-by-one in the first levels. We probably do not want the BFG in any of the low numbered maps. I am thinking it should be along these lines, but I doubt that many of these low levels are currently designed with this in mind (most probably have chaingun and plasma). MAP01 - shotgun MAP02 - + super shotgun MAP03 - + chaingun MAP05 - + missile launcher MAP06 - + plasma MAP10 ?? MAP11 ?? - + BFG Comments ?? 0 Share this post Link to post
RjY Posted January 21, 2011 The current situation for Ultra-Violence, as described by wadspy, is much as you suggest already.$ wadspy -b4 doom2.wad WADSpy v1.0c (2003-01-04) (c) by Oliver Brakmann <obrakmann@gmx.net> ## Monsters Weapons Equip RATIO ---tr-sg-cg-im-de-sp-ls-ca-hk-rv-ar-pe-mc-av-br-sd-cy-ic-cs2mrpb-bvsiral------- doom2.wad: 01 8 16 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ....... ....... 0.118 02 10 11 0 21 8 9 0 0 0 0 0 0 0 0 0 0 0 0 .3D.... ....... 0.341 03 17 26 17 71 9 12 0 2 1 10 0 0 0 1 0 0 0 0 ..D.... ....... 0.510 04 13 40 30 22 32 1 10 0 0 0 4 0 0 0 0 0 0 0 .3D.5.. ...I.A. 0.398 05 23 16 0 50 17 11 0 0 0 0 0 0 0 0 2 0 0 0 13.45.. B..IRAL 0.286 06 0 25 19 33 20 11 0 0 6 5 0 0 0 0 0 1 0 0 ..D456. B.S.R.. 0.608 07 0 0 0 0 0 0 0 0 0 0 11 0 16 0 0 0 0 0 ..D456. ....... 0.600 08 18 28 0 15 29 0 0 0 0 0 0 0 0 0 0 0 0 0 ....... ..S.... 0.510 09 34 12 1 51 8 0 0 2 6 6 0 0 0 0 1 0 0 0 13D456. B.SI.A. 0.331 10 0 0 0 15 0 0 0 10 0 0 0 0 0 0 0 0 0 0 .3D456. ....... 0.488 11 28 31 35 95 7 10 0 5 4 7 5 0 4 1 1 0 0 0 13D45.7 BVSI.A. 0.421 12 12 22 26 32 17 7 11 6 7 19 8 5 9 5 7 1 0 0 .3D.567 B.S...L 0.869 13 38 24 2 53 13 13 12 14 5 4 1 5 3 3 2 0 0 0 13D456. B.SIRAL 0.444 14 1 3 5 16 14 7 0 5 4 6 0 0 0 0 1 0 0 0 ..D.5.. B.S.... 0.871 15 11 72 35 50 7 7 15 9 10 8 0 0 0 3 0 0 0 0 .3D.5.. B.S..A. 0.447 16 8 21 6 37 2 1 9 11 4 3 3 0 3 0 2 0 0 4 .3D.56. B.S.... 0.853 17 3 5 9 17 13 18 0 6 0 0 0 0 4 0 2 0 0 0 ..D4567 B.S.... 0.663 18 4 21 0 17 18 5 0 13 6 8 0 0 2 0 0 0 0 0 13D45.. B...... 0.625 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ....... ....... 0.000 20 21 20 4 43 6 5 6 2 3 0 1 0 1 0 6 0 1 0 ..D.56. ....R.. 0.828 21 0 14 2 36 10 0 2 5 4 9 0 4 2 2 5 0 1 0 13D4567 B.SIR.. 0.591 22 10 9 8 23 7 3 4 6 2 18 2 1 2 0 3 0 1 0 .3D.5.. ....... 0.676 23 ++ 17 12 21 16 14 8 8 16 7 3 0 2 4 12 1 0 0 13D4567 BVSI.AL 0.455 24 0 0 0 35 16 9 6 36 9 41 5 9 11 21 8 1 5 0 13D4567 B.S..A. 0.817 25 3 34 13 13 10 7 3 19 18 11 1 0 0 4 10 0 0 0 .3D4567 ..SIR.. 0.743 26 12 19 20 68 11 11 12 9 5 3 0 0 4 0 9 0 0 0 .3D.5.. ..SIR.. 1.077 27 0 0 0 ++ 21 18 40 35 19 30 0 12 9 4 9 2 4 0 13D4567 BVSI.A. 0.799 28 0 12 14 ++ 0 4 14 8 17 14 2 2 1 6 0 0 0 0 .3D456. B.SI... 0.493 29 0 0 20 38 28 5 0 36 0 0 6 4 0 2 3 0 1 0 13D.567 B.SI.A. 1.148 30 0 0 3 14 17 1 2 8 3 4 3 5 2 4 3 1 2 1 13D4567 B.SIRA. 0.259 31 0 0 0 0 4 0 0 0 1 12 0 3 0 11 2 1 3 0 13D4567 B.S.... 0.147 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 ....... ....... 0.000To summarise: there are dropped shotguns on map01, and dropped chainguns on map03. For placed weapons there is an ssg on map02, rocket launcher on map04 and plasma gun on map06. The chainsaw first appears on map05. There is no BFG until map11. 0 Share this post Link to post