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MFADEMAP again - GZDoom complaining?

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I am trying to run this with the June 9th version of GZDoom but when I fire it up, a few textures are missing. That texture turns out to be MFADEMAP, does the ZDoom branch not support fogmaps?

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Sorry, don't run GZDoom.
I get that error if I run a PWAD using MFADEMAP without using FreeDoom as the IWAD. DoomLegacy will default to using FreeDoom, but other ports (like prboom) will default to DoomII, which does not have MFADEMAP.

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