First off let me say thank you to everyone who submitted a midi to the FreeDoom project. Your support and hard work is very much appreceatied.
(I can't spell...) :)
Anyway here's my question...
Which of the midis do you like and/or hate and why.
Since Fraggle seems to think some of these suck, I figured I'd take some initiative and see what everyone else thniks.
I did look around and didn't see any post about this, so if there is I apologize in advance.
D_RUNNIN: Yowza! Very Doom2-ish. I like it alot. I got the same feeling from this song, like when I heard doom2 map01 the first time.
D_STALKS: Also very good. Very close the orginal doom2 song. Thumbs up here!
D_COUNTD: Very good. Not quite what I excepted for a map03 map. (I'm doing map03 btw) Personally, I like to have a song that fits the map and vice-versa. Other than that, right on!
D_BETWEE: Once again very close to the orginal doom2 song. Good song.
D_DOOM: Finally some thing more orginal. Very fitting for a doom map. Sounds like some that AV might have used. Excellent.
D_THE_DA: Its upbeat, its funky, its fresh, I like it! I'm a little if'y about it fitting the current map, but it seems to work fot the moment. I hope the map itself get more refined to fit the tempo of the song. but hey it works and it works good!
D_Shawn: Very, very fitting of the map. The intense fighting really goes well with one. I hope this one stays in.
D_DDTBLU: Interesting. It seems a little too calm and relaxing, but then again the map isn't completed yet, so I can compare how they will mix. But the song itself is good. It reminds me of the music in map20 of AV. I hope the map fits it if this song makes it in.
D_IN_CIT: I like it, but since I'm doing map09, I kinda was wishing for somthing more upbeat like in doom2 map09 song.
I may have to adjust my thinking of the map to this song, but other than that minor quibble, its a good song.
D_DEAD: At first I thought this song was E1M5 of Doom1, but then it got much different. The middle part reminds me of map01 in AV which also kinda reminds me of Lemmings (don't ask). Good stuff. I hope it stays in.
D_STLKS2: Dark and foreboding, the way I like it. Thumbs up!
D_THEDA2: A good song, however the songs are starting to get a little monotonous. I'' have to wait on the map to see how it fits.
D_DOOM2: A nice song but again the slowness of the recent songs is getting old. Nice beat later on i will admit.
D_DDTBL2: A song I don't like that much! It's ok but quite repetitive after awhile. I kept think when will it end.
D_RUNNI2: At first I'm like WTF, then the weird phasing type sounds shows up and I'm like kick ass! Still too many slow songs in a row, but this one gets way better. I say cut the Beethoven wannabe begining and it's all good.
D_DEAD2: I'm getting bored. WHERE"S THE FAST SONGS? ahem...
Anyway, This one seems inspired by the orginal map09 song, and a little off tume aswell. Eh, it could use replacing.
D_STLKS3: Finally something more upbeat! I had to turn down my headphones on the guitar solo part. Quick, blood pumping, and a tad too short. Needs more but still very yummy!
D_Romero: Ah the map18 clone! ;) A very fitting replacement I belive.
Close to the orginal and thats good since the orginal is my personal favorite Doom2 song. Zang!
D_SHAWN2: Starts off medium paced then slows down bit then picks up again. I really like the piano throught the song.
D_MESSAG: Close to the orginal again, a nice alturnative aswell. Good song again.
D_COUNT2: Hmm.. This intro sounds very NIN-like. It sounds nice but not for a Nirvana-type map. Feh.
D_DDTBL2: The beginning reminds me of the CastleVania 3 intro for some reason. It doesn't really sound like Doom material. A decent song but chuck it.
D_AMPIE: Nope. I don't like. Kinda close the orginal, but lacking somewhat. Could be better if it didn't get so repetitive.
D_THEDA3: heh I like the skippy part toward the middle. Not bad. I'd replace it though.
D_ADRIAN: Gets better as you listen to it belive. A decent bloodfalls replacement. It does get a little repetitive again but oh well..
D_MESSG2: Nice japanesque intro, I hear a little GothicDM1/2 in there too. But still repetitive again. A fade out! Neat.
D_ROMER2: Not quite what I would be a mines type level song replacement but it has its moments. Decent, but I'd still go for something else.
D_TENSE: I like the flutes floating about, and the drum adds some "tenseness" to it. But over all, too mellow for a Spirit World type map.
D_SHAWN3: ugh... I was wondering when the music was going to start and when the pain would stop on this one. Far to ambiant and soft for the next to last level.
D_OPENIN: Oh yeah baby! You gotta like that intro beat. Very different than the orginal song, but I can see this as the final song. I would be hurt if it got replaced either. Overall, it's swell! ;)
D_EVIL: Wolfenstein meets heretic is the impression I got from this one. A good replacement. I like.
D_ULTIMA: Hmm sounds like a Commander Keen reject. Interesting. I would what map would got with this. Nice beat later on. Good song.
D_READ_M: Freaky! Could be replaced, but I like it.
D_DM2TTL: um replace this please.
D_DM2INT: Lovely, leave it in please!
Anyways thats my review of the FreeDoom music so far. I think there's to many slow and repetitive songs, but on the whole all were good, except the title. (Sorry)
I listened to the songs using WinTex since a few of them were overlaping themselves when they played. The first song did this quite and bit on Legacy. I've memento mori 1 and 2 do this as well. Any ideas on that?
Some of them also started have weird instruments like thunder claps, turntable scratches and car engines play instead of the normal notes, mostly on song 2. I have a SB Live! Value and I'm using rhe 2mb, 4mb, and 8mb, soundfonts that came with it, so maybe that might explain that.
Again, I'd like to thank everyone who submitted a midi, and hope we can get this project chugging along smoothly again.
As for the midi review, I'd like to quote Dennis Miller and say..
"But thats only my opinion, I could be wrong."