Sign in to follow this  
Followers 0

Co-op support

I have designed an area using the instant teleport to create a pseudo 3d appearance, but it might look a bit screwy in co-op (people dissapearing on stairs etc). Is this a problem?

Share this post


Link to post

Maybe you could make it so that you can't access this area in co-op, and instead a different area is opened up.

This would be quite simple to do, just put the player 2 start in a room that's not accesible in single player, and have door close/ceiling lower/floor raise walkover linedefs in it to close off the single player area, and door open/ceiling raise/floor lower walkover linedefs in it to open up the co-op area.

Share this post


Link to post

Yeah it's a possibility, but I think i'll just make something a bit more linear.

Share this post


Link to post

I think we should avoid too many special trick features, and only use the extra freedom of detail complexity and linedef specials Boom provides.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0