dew Posted March 28, 2011 map18 uv-speed in 0:18 map26 uv-speed in 1:29 map31 uv-speed secret exit in 1:37 a gift to sod's first birthday! :) 0 Share this post Link to post
dew Posted March 28, 2011 aaaaand... here are the demos, heh. the still undone uv-speeds are 17, 24, 25, 27, 28 and 32. 17: training looks promising. the avjump/grab from my tas movie is unfeasible, but the final av jump should be included. estimated time around 1:30-1:40. :( 24: didn't even cross my mind yet. 25: uh, very messy, it's like a trench war. if i ever finish this, it's going to be nearly 4 minutes long. 27: found a good route (avjumping back across the barrier triggered at the bfg). the tricks are very hard and there's a lot of scythe2 ep5 style playing involved, which is bad news for me. 28: heh, out of the question. 32: haven't tested yet.sodsp-dew4.zip 0 Share this post Link to post
didierbertrand Posted March 30, 2011 map 31:nm100 in 02:04 and nightmare speed in 01:11sd31nns.zip 0 Share this post Link to post
Joshy Posted June 2, 2011 Thought I'd play some UV Fast and try recording some demos. First finish for Map01 UV-fast. Got 5:04, table-filler crap. Man, that was tough, I really do regret not putting in a green armour (With all the bloody hitscanners and cacos :-/ ). I'm supposed to be writing some essays but nothing wrong with playing a little bit of doom during breaks. :P Definitely improvable, I didn't take many risks; will try and get a better time when I finish off my essays and try out some other maps (like Map03) and see if UV-fast is possible (for me, that is :P)sd01f504.zip 0 Share this post Link to post
WH-Wilou84 Posted June 2, 2011 Seeing Joshy's demo made me want to try this too. Got a crappy 3:00 on my first exit.sod01-fa-300-wh.zip 0 Share this post Link to post
Daiyu_Xiaoxiang Posted June 2, 2011 Speed of Doom map31 - 1010011010(UV Max) by 10:39 I know that the time sucks, but I don't mind. This run is done 3 months ago. Also the success of this map gives me confidence to do hard wads.sod-31-1039.zip 0 Share this post Link to post
Rizera Posted June 6, 2011 Throwing in a NM-Speed for MAP30 in 2:59. Any particular reason this hasn't been done before? Coming up, a demo without the Silent Trick in which I've failed miserably to get.sd30n259.zip 0 Share this post Link to post
Rizera Posted June 6, 2011 MAP30 NM-Speed in 3:00 - No Silent Trick God, it's really hard to survive these 3 minutes without the Silent Trick but I finally made it.sd30n300-nosilenttrick.zip 0 Share this post Link to post
Daiyu_Xiaoxiang Posted June 6, 2011 map01 - First Blood UV Max in 2:54. The playthough is as shit as hell, at least I can finish it within 3 minutes.sod-01-254.zip 0 Share this post Link to post
dannebubinga Posted August 17, 2011 My first contribution to SoD :) map 31 uv-speed 1:02 I realise that the pacifist runs are also uv-speed, but I wanted to upload this anyway. Are you allowed to wake up monsters in pacifist btw?sd31-102.zip 0 Share this post Link to post
Grazza Posted August 17, 2011 dannebubinga said:I realise that the pacifist runs are also uv-speed, but I wanted to upload this anyway. Are you allowed to wake up monsters in pacifist btw? Yes, wake-up shots are fine, as long as they don't hit any monsters. If you want to be safe, switch to the fist and punch the air. 0 Share this post Link to post
Memfis Posted August 17, 2011 dannebubinga said:Are you allowed to wake up monsters in pacifist btw? Yes. You can label a demo as "silent pacifist" if you want to emphasize the fact that you didn't shoot. 0 Share this post Link to post
dannebubinga Posted August 17, 2011 Ok thanks for clearing that up for me :) map 31 nm-speed 1:08. Definitely improvable.sd31-108.zip 0 Share this post Link to post
dannebubinga Posted August 18, 2011 nevermind this. improved run below this post.sd16-56.zip 0 Share this post Link to post
dannebubinga Posted August 18, 2011 map 16 uv-speed in 0:55sd16-55.zip 0 Share this post Link to post
dannebubinga Posted August 20, 2011 I'm sorry for spamming this thread. I didn't plan on making so many runs on SoD, but I got with the flow and now I'm spamming. I will avoid this behaviour later I promise. :) map 16 uv-max 3:04 same route as anima-zero (thanks anima), but I deal with the arch-viles earlier on. I've been having a hard time to get to the exit on this one, so even though this run have alot of fumbles I felt like posting it to get some rest from this map. I've got another route for this map wich is insanely unsafe and risky but I havn't recorded a successfull attempt with that route yet.sd16-304.zip 0 Share this post Link to post
dew Posted August 20, 2011 why apologize, such activity is welcomed. :) it also inspired me to go back to filling uv-speed holes. i'd rage so much if the exit spider killed me... map27 uv-speed in 2:17 6 to go. 15secret will be scrappy but reachable. i'm struggling with 17 and the outlook is bleak. 24 is scary but possible without the TAS trick. 25 and 28 will be extremely tough to crack. copying the TAS route in 32 shouldn't be that hard, but i'm not fond of the bfg opening.sd27-217.zip 0 Share this post Link to post
dannebubinga Posted August 20, 2011 I meant that I should have zipped all demos to one zip file instead of making 5 new posts :P Nice run btw dew. Looks like it's all high risk - high reward tricks going on there :) 0 Share this post Link to post
Joshy Posted August 20, 2011 dew said:why apologize, such activity is welcomed. :) Indeed they're very welcome. Can't have enough demos. :-) Looks like there's a few to check out now. I'll grab the popcorn. :P 0 Share this post Link to post
j4rio Posted August 20, 2011 It's hardly spamming, although Never_Again might have a different opinion. :P 0 Share this post Link to post
dew Posted August 20, 2011 ok, another hole plugged. map15 uv-speed with secret exit in 1:20. incredibly annoying run.sd15s120.zip 0 Share this post Link to post
Grazza Posted August 20, 2011 dannebubinga said:I meant that I should have zipped all demos to one zip file instead of making 5 new postsNo, that's OK, one demo per zip is fine, and one zip per post is all the forum software allows. If you make a full demo pack, then it makes sense to release it as one big file, but otherwise a single file for each demo is perfectly convenient. It means the zip name can match the demo name, so when we see it on our hard disk, we immediately know what it contains (as long as the naming follows standard conventions - and on that point, note that times under one minute are by convention represented by 3 digits, e.g. sd16-055). 0 Share this post Link to post
dannebubinga Posted September 8, 2011 Just an improvement: map 16 uv-speed 0:53sd16-053.zip 0 Share this post Link to post
Daiyu_Xiaoxiang Posted September 10, 2011 Speed of Doom map02 - Mysterious Cove(UV Max) by 4:58. Fun with lifts here!!! :)sod-02-458.zip 0 Share this post Link to post
Daiyu_Xiaoxiang Posted September 16, 2011 Ancalagon said:map28 max in 10:47 Much better than Amina's time, hope that u can also beat tatsurd's time for the hardest map of SOD, map32. 0 Share this post Link to post
Rizera Posted December 8, 2011 tatsurd-cacocaco said:Map 32 UV-Max in 11:20 MAP32 UV-Max in 9:29sd32-929.zip 0 Share this post Link to post