justyoberg Posted October 3, 2011 I want to make a map so it looks like the following, the two separate sectors in doom builder, my player start looking straight into sector 2, even though they are separate. How do I link these so that I see through the hall in sector 1 and see the other side, sector 2? Thanks in advance. 0 Share this post Link to post
Gez Posted October 3, 2011 I don't think it's possible unless you use a port that knows how to think with portals. Your best bet for doing that is using Eternity. 0 Share this post Link to post
Kappes Buur Posted October 3, 2011 Some time ago, someone posted this example for GZDoom http://files.drdteam.org/index.php/files/get/yPJZnEs5Qf/portaltest-v2.7z 0 Share this post Link to post
CodeImp Posted October 3, 2011 Last time I checked (heard) Eternity had the most complete portal implementation. But even then it was still incomplete (as in, something things don't quite work as expected; such as bullets going through or monsters finding their path through them) I don't remember the details. But it is certainly worth checking out to see if it has everything that you need. 0 Share this post Link to post