Marnetmar Posted May 28, 2012 Team Future updated their Twitter today with a new screenshot of the work-in-progress mod Doom 3: Phobos. 0 Share this post Link to post
Avoozl Posted May 28, 2012 Well for one thing the map in that shot sure looks nicer than any of the stock Doom 3 maps. 0 Share this post Link to post
printz Posted May 28, 2012 Still, looks quite typical for a UAC base. Honestly, I really like that design, and I wish that there was a better map editor specifically suited with prefabs for this theme [I'm guessing some of Team Future's designers have this same thought]. Realistically, a building on an non-habitable planet would have quite strict regulations on what materials to use. 0 Share this post Link to post
Planky Posted May 28, 2012 Makes it look rather celshaded, compared with other screenies Ive seen 0 Share this post Link to post
geX Posted May 28, 2012 It's mostly because of the textures used I think. Cause this shot is taken in Vanilla Doom 3. Thanks for the kind words btw! 0 Share this post Link to post
printz Posted May 28, 2012 geX said:Cause this shot is taken in Vanilla Doom 3.Are you using a port for Doom 3? 0 Share this post Link to post
kristus Posted May 28, 2012 printz said:Still, looks quite typical for a UAC base. Honestly, I really like that design, and I wish that there was a better map editor specifically suited with prefabs for this theme [I'm guessing some of Team Future's designers have this same thought]. Realistically, a building on an non-habitable planet would have quite strict regulations on what materials to use. the doom3 ed got prefab support afaik. 0 Share this post Link to post
Use Posted May 28, 2012 Avoozl said:Well for one thing the map in that shot sure looks nicer than any of the stock Doom 3 maps. You kidding? It blows Doom3 away. 0 Share this post Link to post
geX Posted May 29, 2012 printz said:Are you using a port for Doom 3? Nope. We have a few custom stuff build into vanilla doom 3. But that's only AI and stuff, nothing with the renderer. 0 Share this post Link to post
DooM_RO Posted May 30, 2012 How close is the mod to completion?Will you release it this year? 0 Share this post Link to post
printz Posted May 30, 2012 DooM_RO said:How close is the mod to completion?Will you release it this year? This is Doom 3, man :) 0 Share this post Link to post
geX Posted May 30, 2012 We have no release date as of yet. It's done when it's done :) 0 Share this post Link to post
Antroid Posted June 8, 2012 Honestly i don't really think it looks that good. Almost looks like a beginner's attempt at building fancy geometry in 3dsmax, rendered with wireframes on and no textures. Especially the stuff at the very top. And why don't the crates cast any shadows? :p 0 Share this post Link to post