mr papercuts Posted May 5, 2002 so i'm all into doom but i have a massively tiny attention span. i can build my own wads and have a great time dooming, but there are also random oddments, some of which are probably quite simple to a lot of you, that i just have no idea about. like i'm running the doom95 frontend, on windows xp, and even though it's clearly offered it never runs in a window... but who cares. more importanlty, i wanna prettify and three-dee my doom, but i have no idea if i should have gldoom or boom or zdoom or if i can or should have all three or what else i should have, etc. etc. and it's taking me forever to read through all these docs... has anyone ever or ever thought of putting together a "hey, how to get started in fan-expanding your doom! faq"?? can anyone offer quick advice on what's the coolest and basic stuff to grab? thanks. 0 Share this post Link to post
Liam Posted May 5, 2002 Okay, well, you're running WinXP so of course you know the original DOS doom executables are emulated, so they may run slow or without sound or not at all or whatever. First thing you need is a source port. Anyone here will tell you Doom95 sucks and not to use it, so uh don't. Get a better source port... Zdoom: I don't like it but most people do, it's probably the most popular port. It changes the gameplay of the original Doom a tad bit so if you're a hardcore purist don't dl it. Legacy: My favorite port. Has opengl/glide mode, CD audio, mouse code is good, feels more or less the same as the original doom with some spiffy editing features and graphic candy. PRBoom: The ultimate oldschool port, doesn't even let you go past the default res if you're not running it in Opengl if i'm not mistaken. I'd just say give those three a shot and see which one you like best. If you want an eyecandy port, your choices are pretty much Legacy in GL mode, JDoom, and ZdoomGL. JDoom is blurry as fuck and it plays funny, ZdoomGL is buggy as fuck and it's well... zdoom, so I'd recommend Legacy GL. Download Zdaemon if you want to play online, it's a client server version of Zdoom... uh, 'optimized' for netplay. Also, don't bother reading the documentation for every port. Ports all work the same - put them in the same folder as your doom or doom2 IWAD file (doom.wad or doom2.wad) and run the port's .exe file. Just play around with all of them until you find one that suits you. 0 Share this post Link to post
Zaldron Posted May 5, 2002 Liam the Bard said:JDoom is blurry I think I'm gonna shovel 8x anisothropic filtering into yours and Lüt's asses. 0 Share this post Link to post
sirjuddington Posted May 5, 2002 I dont really like JDoom much really, although it's better than Legacy. I prefer ZDoom over all other ports (it would be ZDoomGL if it didnt crash randomly upon startup...) Vavoom is cool too, if you have a decent computer anyway (on mine its too damn slow). Haven't tried PRBoom or any of those (MBF, Eternity, Boom, etc.) very much. They are OK, I guess... 0 Share this post Link to post
Doom II Guy Posted May 5, 2002 I've been trying for a while and I still can't do it. How do I run Doom Legacy in GL mode? 0 Share this post Link to post
Doom II Guy Posted May 5, 2002 Can you explain that? You'll have to excuse my idiocy :) 0 Share this post Link to post
læmænt Posted May 6, 2002 Well there's not much of a FAQ really: Q. What source port should i use? A. PrBoom. 0 Share this post Link to post
Liam Posted May 6, 2002 Doom II Guy said:Can you explain that? You'll have to excuse my idiocy :) 1.) Open up DOS prompt or Windows 'run' box DOS PROMPT c:\>cd\doom\ (or wherever legacy and your doom iwad is) c:\doom\>legacy.exe -opengl WINDOWS RUN COMMAND PROMPT c:\doom\legacy.exe -opengl run it BASK IN WINDOWS OPENGL GLORY 0 Share this post Link to post
Zro Posted May 6, 2002 jDoom if you have powerful computer ZDoom nice and popular with lots editing possibilities. EDGE it has 3d floors and massive weapon mods. Legacy nice basic port Vavoom if your computer can't run jDoom 0 Share this post Link to post
Doom II Guy Posted May 6, 2002 Yesterday I got JDoom to work. Which looks better, JDoom or Legacy in GL? 0 Share this post Link to post
Zro Posted May 6, 2002 jDoom, and it has 3D models of all monsters, items, and decorations. It also has particle generators to create smoke, blood, and other things. Of course using all of these will require powerful hardware, but it works fine enough on my 900MHz celeron + TNT2. 0 Share this post Link to post
stoned Posted May 6, 2002 Doom II Guy said:Yesterday I got JDoom to work. Which looks better, JDoom or Legacy in GL? JDoom has more eye-candy, but some people think Legacy plays/feels better...? 0 Share this post Link to post
Zro Posted May 6, 2002 Well in my case, Legacy run's nearly any wad with 35 FPS, but jDoom hardly ever goes that fast. (ZDoom shows 36 FPS (?)) 0 Share this post Link to post
Doom II Guy Posted May 6, 2002 yeah, I noticed some slowdown while opening doors sometime. Just curious, if I was to use one for most of the wads I play, should it be JDoom or Legacy? 0 Share this post Link to post
deep Posted May 7, 2002 Also, don't bother reading the documentation for every port. Ports all work the same Not exactly. There's quite a bit of difference in options, default folders, blah blah. Quite a bitch actually to learn a port's various options. Look at the -opengl option answer you gave. ZDOOM has -heapsize xx. Just 2 of many various differences. You have to know them or some levels flat out won't run or they run poorly. 0 Share this post Link to post
stphrz Posted May 7, 2002 Yes, always read the docs. 99% of the questions asked in these forums are actually answered in those docs. At any rate it will likely save you from getting an angry "RTFM!!" reply or two :) 0 Share this post Link to post
Zro Posted May 7, 2002 Doom II Guy said:yeah, I noticed some slowdown while opening doors sometime. Just curious, if I was to use one for most of the wads I play, should it be JDoom or Legacy? jDoom doesn't support Boom, so if you're going to play WAD's with Boom special's you should use Legacy, in any Doom (2) compatible WAD you should use jDoom. 0 Share this post Link to post
Doom II Guy Posted May 7, 2002 Okay, but now in JDoom I'm seeing all of these multi-colored dots on the floor for some levels (like Goldeneye), anyway to get rid of them? 0 Share this post Link to post
Zro Posted May 7, 2002 Did you build a .GWA file? If not, there should be a dos program in Doomsday folder named glbsp.exe. Use this to create the .GWA file. If you don't have this program for some reason, you can download it from here 0 Share this post Link to post
sirjuddington Posted May 8, 2002 Doom II Guy said:yeah, I noticed some slowdown while opening doors sometime. Just curious, if I was to use one for most of the wads I play, should it be JDoom or Legacy? ZDoom. 0 Share this post Link to post
Zro Posted May 8, 2002 Yeah, if i can't run it with jDoom, i use ZDoom. (or EDGE, if i want to use weapon mods). 0 Share this post Link to post
mr papercuts Posted May 9, 2002 thanks for clearing things up, i was under the assumption that sorce ports were more like a permanent change to the program and you could apply as many as you'd like. i liked doom95's ease of access to different levels and wads and shiznit, but the consoles and options menus of most of these ports are better. my comp seems to be fast enough to run jdoom. anyway, so i'll be in some wad for a while killing stuff. thanks. 0 Share this post Link to post