Nathan169 Posted December 2, 2012 The Graphics and Textures looks blurred on gzdoom and Zdoom looks better and sharper. Is there anyway to fix the blurry graphics on gzdoom due to using Dynamic Lighting effects because Zdoom seems doesn't have the dynamic lighting feature. 0 Share this post Link to post
Reisal Posted December 2, 2012 Turn off texture filtering in the options (usually under OpenGL options). 0 Share this post Link to post
Gez Posted December 2, 2012 That's a strange definition of resolution. In any case, look at the menu options. Specifically, texture options. Choose "none" or "none (nearest mipmap)" for texture filtering. 0 Share this post Link to post
Nathan169 Posted December 3, 2012 Thanks for the help. I never knew that gzdoom has a setting on textures. Oh well... 0 Share this post Link to post