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Cool demos, they make me pleased with these levels because the gameplay turned out just like I wanted. Looks like my new "gameplay first, visuals second" approach kind of works. (before I would usually make an empty map without really considering the gameplay and then do the thing placement in like 30 minutes)

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Creative and very tight for health on UV. I liked how the secrets in MAP02 were pretty tough to work out, but perfectly understandable when you'd got it (rather than just aimless wall-humping or anything like that) and the relatively diverse cast of monsters given the size of the maps was also welcome.

Good jobs!

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Been wanting something to record quickly, think I'll give this a shot either tonight or tomorrow for my next Let's Play :)

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good stuff here, in map 02 i died several time from pistol start in uv, your new approach work indeed!

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Funny, on map02 you accidentally (?) pressed the secret switch but then didn't see what it did. Entertaining demos. :)

PRIMEVAL: don't forget to plug in your mic. :p

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Those were hard, but fun! Still working on map 2.

So on both maps I got killed straight away because I was busy reading the weird titles. :P

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fda, dies once in the first map because I sucked.

both maps were fun, I liked the second one a lot, it was nice and stressful :)

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Huh...that was hard, and a bit annoying too but...I like it overall! Here's my video:



Oh and...

Memfis said:
PRIMEVAL: don't forget to plug in your mic. :p


I laughed a lot! :D

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Cool vids guys, thanks a lot! I admit I felt a little bad watching you die over and over again. :) I really should start adding difficulty settings in my wads but that's so boring...

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I have a hard time with difficulty settings myself, I usually wait until everything is done in my WAD... and maybe work on another WAD... before starting difficulty settings X) Glad you enjoyed the vid!

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