Orangestar Posted February 4, 2013 Ok so I got SLADE3 because, hey! Now I can procrastinate on WADs in a TOUCH SCREEN ENVIRONMENT!!! It worked fine for a while, then all of a sudden the dang thing would crash immediately after loading a graphic. No like, you load up, click an imp sprite or TITLEPIC and SLADE3 has stopped working... "Ok yeah this will only happen once, right?" That's what I thought. Nope. "Ok, I'll just reinstall!" Still no. Reinstalling didn't do diddley squat. "Hmm. Maybe it's a Windows 8 compatibility problem? (Although those shouldn't exist on Win7-developed apps...) I'll get a beta build." This was worse. I got this on trying to load a PK3: Version: 3.1.0 alpha (r1378) No current action Stack Trace: 0: [unknown location] ShCompile 1: [unknown location] ShCompile 2: [unknown location] [unknown:237252355] 3: [unknown location] ShCompile 4: [unknown location] [unknown:9653446] 5: [unknown location] [unknown:9650069] 6: [unknown location] [unknown:10416619] 7: [unknown location] [unknown:9645616] 8: [unknown location] [unknown:9349710] 9: [unknown location] [unknown:6209496] 10: [unknown location] [unknown:6195437] 11: [unknown location] [unknown:10246348] 12: [unknown location] [unknown:10132381] 13: [unknown location] [unknown:4934476] 14: [unknown location] [unknown:4944713] 15: [unknown location] [unknown:4675232] 16: [unknown location] [unknown:5851152] 17: [unknown location] [unknown:4945623] 18: [unknown location] [unknown:4946341] 19: [unknown location] [unknown:4716707] 20: [unknown location] [unknown:4913843] 21: [unknown location] [unknown:6505683] 22: [unknown location] [unknown:8214483] 23: [unknown location] [unknown:8191227] 24: [unknown location] [unknown:8186636] 25: [unknown location] [unknown:7034820] 26: [unknown location] [unknown:7069520] 27: [unknown location] [unknown:7023318] 28: [unknown location] GetKeyboardLayout 29: [unknown location] DispatchMessageW 30: [unknown location] [unknown:6808691] 31: [unknown location] [unknown:6513416] 32: [unknown location] [unknown:6876128] 33: [unknown location] [unknown:6651893] 34: [unknown location] [unknown:7375231] 35: [unknown location] [unknown:4678186] 36: [unknown location] BaseThreadInitThunk 37: [unknown location] RtlInitializeExceptionChain 38: [unknown location] RtlInitializeContextWHAT in the world is going on? ANY ideas?? 0 Share this post Link to post
sirjuddington Posted February 7, 2013 This sounds like a system problem more than anything. What does the log file say? (should be in the same folder as the .exe) 0 Share this post Link to post
Orangestar Posted February 7, 2013 There are no files under C:\Program Files (x86)\SLADE3 or C:\Users\Orangestar\AppData\Roaming\SLADE3 that even remotely look like a log file. Just a help file in the one and a config file in the other. 0 Share this post Link to post
Catoptromancy Posted February 7, 2013 The map editor still needs work. The lmp editing seems to work great. 0 Share this post Link to post
Orangestar Posted February 10, 2013 UPDATE: Found a few SLADE3 logs in the virtual store. (They STILL haven't gotten rid of that?) Here's SLADE3.LOG 9:48:27 PM: SLADE - It's a Doom Editor 9:48:27 PM: Version 3.0.2 9:48:27 PM: Written by Simon Judd, 2008-2013 9:48:27 PM: Compiled with wxWidgets 2.9.1 9:48:27 PM: -------------------------------- 9:48:27 PM: Loading configuration 9:48:27 PM: Loading resources 9:48:27 PM: Loading icons 9:48:28 PM: Loading entry types 9:48:28 PM: Loading text languages 9:48:28 PM: Loading text style sets 9:48:28 PM: Loading base resource 9:48:29 PM: Opening archive C:\Users\Orangestar\Documents\DOOM_WADS\PWADS\HD\voxel_items.wad 9:48:30 PM: SLADE Initialisation OK And here's SLADE3_CRASH.LOG Version: 3.1.0 alpha (r1378) No current action Stack Trace: 0: [unknown location] ShCompile 1: [unknown location] ShCompile 2: [unknown location] [unknown:237252355] 3: [unknown location] ShCompile 4: [unknown location] [unknown:9653446] 5: [unknown location] [unknown:9650069] 6: [unknown location] [unknown:10416619] 7: [unknown location] [unknown:9645616] 8: [unknown location] [unknown:9349710] 9: [unknown location] [unknown:6209496] 10: [unknown location] [unknown:6195437] 11: [unknown location] [unknown:10246348] 12: [unknown location] [unknown:10132381] 13: [unknown location] [unknown:4934476] 14: [unknown location] [unknown:4944713] 15: [unknown location] [unknown:4675232] 16: [unknown location] [unknown:5851152] 17: [unknown location] [unknown:4945623] 18: [unknown location] [unknown:4946341] 19: [unknown location] [unknown:4716707] 20: [unknown location] [unknown:4913843] 21: [unknown location] [unknown:6505683] 22: [unknown location] [unknown:8214483] 23: [unknown location] [unknown:8191227] 24: [unknown location] [unknown:8186636] 25: [unknown location] [unknown:7034820] 26: [unknown location] [unknown:7069520] 27: [unknown location] [unknown:7023318] 28: [unknown location] GetKeyboardLayout 29: [unknown location] DispatchMessageW 30: [unknown location] [unknown:6808691] 31: [unknown location] [unknown:6513416] 32: [unknown location] [unknown:6876128] 33: [unknown location] [unknown:6651893] 34: [unknown location] [unknown:7375231] 35: [unknown location] [unknown:4678186] 36: [unknown location] BaseThreadInitThunk 37: [unknown location] RtlInitializeExceptionChain 38: [unknown location] RtlInitializeContext Hm, seems to be the same thing the beta spit out at me. 0 Share this post Link to post
sirjuddington Posted February 11, 2013 Do you have the pdb file in the same folder as slade.exe? If not, download Slade-r1379-pdb.7z from http://svn.drdteam.org/slade and extract it to the slade (svn build) folder. This should make the stack trace a bit more useful (hopefully), rather than just being full of 'unknown location' 0 Share this post Link to post
Orangestar Posted February 11, 2013 I downloaded the PDB and moved SLADE3 to it's own nice little folder in the Documents. Nothing like a folder owned by yourself to keep a program happy. I load up a nice little copy of DOOM2.WAD I happened to have made and... Version: 3.1.0 alpha (r1378) No current action Stack Trace: 0: [unknown location] ShCompile 1: [unknown location] ShCompile 2: [unknown location] [unknown:189607683] 3: [unknown location] ShCompile 4: [unknown location] sf::priv::WglContext::WglContext 5: [unknown location] sf::priv::GlContext::globalInit 6: [unknown location] sf::GlResource::GlResource 7: [unknown location] sf::Window::Window 8: [unknown location] sf::RenderWindow::RenderWindow 9: (d:\jeux\doom\source\slade3\src\oglcanvas.cpp:57) OGLCanvas::OGLCanvas 10: (d:\jeux\doom\source\slade3\src\gfxcanvas.cpp:53) GfxCanvas::GfxCanvas 11: (d:\jeux\doom\source\slade3\src\gfxentrypanel.cpp:308) GfxEntryPanel::GfxEntryPanel 12: (d:\jeux\doom\source\slade3\src\archivepanel.cpp:191) ArchivePanel::ArchivePanel 13: (d:\jeux\doom\source\slade3\src\archivemanagerpanel.cpp:526) ArchiveManagerPanel::openTab 14: (d:\jeux\doom\source\slade3\src\archivemanagerpanel.cpp:1091) ArchiveManagerPanel::onAnnouncement 15: (d:\jeux\doom\source\slade3\src\listenerannouncer.cpp:133) Announcer::announce 16: (d:\jeux\doom\source\slade3\src\archivemanager.cpp:254) ArchiveManager::openArchive 17: (d:\jeux\doom\source\slade3\src\archivemanagerpanel.cpp:741) ArchiveManagerPanel::openFile 18: (d:\jeux\doom\source\slade3\src\archivemanagerpanel.cpp:763) ArchiveManagerPanel::openFiles 19: (d:\jeux\doom\source\slade3\src\archivemanagerpanel.cpp:1264) ArchiveManagerPanel::handleAction 20: (d:\jeux\doom\source\slade3\src\mainapp.cpp:874) MainApp::doAction 21: (d:\jeux\doom\source\slade3\src\mainwindow.cpp:671) MainWindow::onHTMLLinkClicked 22: (d:\applications\progra\wxwidgets\src\common\appbase.cpp:596) wxAppConsoleBase::HandleEvent 23: (d:\applications\progra\wxwidgets\src\common\appbase.cpp:607) wxAppConsoleBase::CallEventHandler 24: (d:\applications\progra\wxwidgets\src\common\event.cpp:1333) wxEvtHandler::ProcessEventIfMatchesId 25: (d:\applications\progra\wxwidgets\src\common\event.cpp:1673) wxEvtHandler::SearchDynamicEventTable 26: (d:\applications\progra\wxwidgets\src\common\event.cpp:1428) wxEvtHandler::ProcessEvent 27: (d:\applications\progra\wxwidgets\src\generic\scrlwing.cpp:221) wxScrollHelperEvtHandler::ProcessEvent 28: (d:\applications\progra\wxwidgets\src\html\htmlwin.cpp:1070) wxHtmlWindow::OnLinkClicked 29: (d:\applications\progra\wxwidgets\src\html\htmlcell.cpp:183) wxHtmlCell::ProcessMouseClick 30: (d:\applications\progra\wxwidgets\src\html\htmlwin.cpp:253) wxHtmlWindowMouseHelper::OnCellClicked 31: (d:\applications\progra\wxwidgets\src\html\htmlwin.cpp:189) wxHtmlWindowMouseHelper::HandleMouseClick 32: (d:\applications\progra\wxwidgets\src\html\htmlwin.cpp:1286) wxHtmlWindow::OnMouseUp 33: (d:\applications\progra\wxwidgets\src\common\appbase.cpp:596) wxAppConsoleBase::HandleEvent 34: (d:\applications\progra\wxwidgets\src\common\appbase.cpp:607) wxAppConsoleBase::CallEventHandler 35: (d:\applications\progra\wxwidgets\src\common\event.cpp:1333) wxEvtHandler::ProcessEventIfMatchesId 36: (d:\applications\progra\wxwidgets\src\common\event.cpp:939) wxEventHashTable::HandleEvent 37: (d:\applications\progra\wxwidgets\src\common\event.cpp:1428) wxEvtHandler::ProcessEvent 38: (d:\applications\progra\wxwidgets\src\generic\scrlwing.cpp:221) wxScrollHelperEvtHandler::ProcessEvent 39: (d:\applications\progra\wxwidgets\src\common\event.cpp:1569) wxEvtHandler::SafelyProcessEvent 40: (d:\applications\progra\wxwidgets\src\msw\window.cpp:5461) wxWindow::HandleMouseEvent 41: (d:\applications\progra\wxwidgets\src\msw\window.cpp:2998) wxWindow::MSWHandleMessage 42: (d:\applications\progra\wxwidgets\src\msw\window.cpp:3613) wxWindow::MSWWindowProc 43: (d:\applications\progra\wxwidgets\include\wx\scrolwin.h:395) wxScrolled<wxPanel>::MSWWindowProc 44: (d:\applications\progra\wxwidgets\src\msw\window.cpp:2711) wxWndProc 45: [unknown location] gapfnScSendMessage 46: [unknown location] gapfnScSendMessage 47: [unknown location] GetKeyboardLayout 48: [unknown location] DispatchMessageW 49: (d:\applications\progra\wxwidgets\src\msw\evtloop.cpp:273) wxGUIEventLoop::ProcessMessage 50: (d:\applications\progra\wxwidgets\src\msw\evtloop.cpp:335) wxGUIEventLoop::Dispatch 51: (d:\applications\progra\wxwidgets\src\common\evtloopcmn.cpp:159) wxEventLoopManual::Run 52: (d:\applications\progra\wxwidgets\src\common\appbase.cpp:318) wxAppConsoleBase::MainLoop 53: (d:\applications\progra\wxwidgets\src\common\init.cpp:472) wxEntryReal 54: (d:\applications\progra\wxwidgets\src\msw\main.cpp:189) wxEntry 55: (d:\applications\progra\wxwidgets\src\msw\main.cpp:414) wxEntry 56: (d:\jeux\doom\source\slade3\src\mainapp.cpp:261) WinMain 57: (f:\rtm\vctools\crt_bld\self_x86\crt\src\crtexe.c:578) __tmainCRTStartup 58: [unknown location] BaseThreadInitThunk 59: [unknown location] RtlInitializeExceptionChain 60: [unknown location] RtlInitializeExceptionChainWell, this is new. For all I know (and I don't know a lot) this probably could be a system problem. I'm seeing the phrase "GL" in there, and these damn Intel beta drivers can't do anything that does with OpenGL. That includes GZDoom, Minecraft, the works. 0 Share this post Link to post
Gez Posted February 11, 2013 Yes, SLADE 3 uses OpenGL to display, well, anything that's not a UI element. (Images, map view, map editor, etc. are all handled with OpenGL.) 0 Share this post Link to post
printz Posted February 11, 2013 Gez said:Yes, SLADE 3 uses OpenGL to display, well, anything that's not a UI element. (Images, map view, map editor, etc. are all handled with OpenGL.) I kinda wonder why… They're just 2D images, often small. 0 Share this post Link to post
Gez Posted February 11, 2013 Because when we have OpenGL code, it's simpler to use it; because it makes it easier to do stuff like the tiled backdrop, border framing around images, color changes for stuff that is highlighted or (in the texture editor) part of a patch outside of the texture; because it allows to perform simply the various types of blending needed for preview of ZDoom textures; and so on. 0 Share this post Link to post
Orangestar Posted February 12, 2013 The weirdest thing that I forgot to mention was that I had used Slade on this computer before. It just all of a sudden stopped working like this. Oh well, one more reason to dual boot with Ubuntu, I guess. Thanks for the help, guys! 0 Share this post Link to post
Blue Shadow Posted February 12, 2013 Orangestar said:The weirdest thing that I forgot to mention was that I had used Slade on this computer before. It just all of a sudden stopped working like this. Same thing here. For example (and this is just one of the instances where it crashes), I used to be able to compile ACS scripts with no trouble, but now it just crashes every single time I do so. 0 Share this post Link to post