Jimmy Posted February 9, 2013 I have a colormap right here in PNG form which I need Doom to recognize as an actual colormap. (It's odd because it's still WIP. Those random red pixels definitely shouldn't be there.) XWE doesn't work for me, and I couldn't find anything in SLumpEd and SLADE that would allow me to do this. Help would be gladly received. :) 0 Share this post Link to post
tempun Posted February 9, 2013 Convert it to doom flat format. Be sure to select your palette first. 0 Share this post Link to post
Jimmy Posted February 9, 2013 Damn, I wondered if it was that simple. o_O Thanks a bunch! :D Seems to working great. :) 0 Share this post Link to post
Gez Posted February 9, 2013 Jimmy91 said:I couldn't find anything in [...] SLADE that would allow me to do this. Help would be gladly received. :) I specifically added 256x34 as valid flat dimensions in SLADE 3 so that you could view and convert COLORMAPs as pictures. 0 Share this post Link to post
Mechadon Posted February 9, 2013 Yea, that confused me at first. I thought there would be a separate conversion function for the COLORMAP separate from flats. But it's not a big deal once you figure that out. 0 Share this post Link to post