Vandoom Posted February 14, 2013 Anyone ever thought of what the Cyberdemon was like before 'cyberfication'? be great to get a sprite and cut and paste / edit it so it was entirely organic, give it a Baron's attack,and stick it in a multi-episodic .WAD with it returning as the Cyberdemon later, I'll be more than happy to build a few levels if anyone wants to take the idea further. 0 Share this post Link to post
Springy Posted February 14, 2013 I seem to remember a monster on the Realm 667 Beastiary called the super demon. It was essentially an organic Cyberdemon (no robotic leg or rocket launcher). 0 Share this post Link to post
Vandoom Posted February 14, 2013 scratch that found it on the doomwiki 0 Share this post Link to post
Reisal Posted February 14, 2013 Yea, it's called the Superdemon on R667. 0 Share this post Link to post
printz Posted February 14, 2013 Mr. Chris said:Yea, it's called the Superdemon on R667. Not very good IMO. He points his hand to spawn projectiles in a way very similar like it was a cannon. 0 Share this post Link to post
Vandoom Posted February 14, 2013 Awwr thats a bit sucky a baron style arm waving would be better 0 Share this post Link to post
BlueFireZ88 Posted February 14, 2013 This version of the monster actually shows up in the ID game Wolfenstein RPG as the final boss, the "Harbinger of Doom". Where BJ cuts off its arm and leg with the spear of destiny. 0 Share this post Link to post
Maes Posted February 14, 2013 I think I prefer the bestiary's explanation of their origins and nature :-) 0 Share this post Link to post
DELETE-THIS-ACCOUNT Posted February 15, 2013 Anyone know where I can look at the sprites for those id cellphone games? Just curious... 0 Share this post Link to post
Orangestar Posted February 15, 2013 If you can find the .jar file, just rename it to .zip and open it up. JAVA LOL 0 Share this post Link to post
BlueFireZ88 Posted February 15, 2013 Same thing with Minecraft really. 0 Share this post Link to post