How should an official Doom remake be?
63 members have voted
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1. How should an official Doom remake be?
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Just a minor official update of vanilla Doom is fine, like a better Doom95 or XBLA Doom.9
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A Boom-like enhanced source port. Close to vanilla but limit-removing "the way Boom did".8
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A very advanced source port a-la ZDoom or Eternity, but official.17
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It should use a modern 3D engine with all the frills that come with it.23
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It should stick to a classic software renderer, maybe with a few enhancements, but true to the original.11
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Compatible with standard IWADs/PWADs and maybe DEH patches19
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Competely redesigned (art and levels) to suit a modern engine, no need to bother with backwards compatibility at all.16
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It should use only the original Doom data (art & levels), with maybe optional hi-res graphics video & audio enhancements.6
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The engine or at least the actual gameplay should remain the same as vanilla Doom, perhaps with options such as freelook etc.17
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The gameplay and engine could be something totally new and different, as long as it plays good and it's not CoD ;-)24
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