Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Breeder

Double Tap to Long-Jump? [in source ports that support jumping]

Recommended Posts

Half-Life on the Dreamcast had a feature where you could double tab forward and jump, and that would allow you to jump further than normal to cross large gaps.

Then on the original Unreal you could double tap your strafe buttons to jump left or right.

Are there any DOOM source ports that allow for this feature?

Share this post


Link to post

Jump?

jump (jmp)
v. jumped, jumpĀ·ing, jumps
v.intr.
To spring off the ground or other base by a muscular effort of the legs and feet.

Huh.

Share this post


Link to post

In ZDoom, you can use doublebind so that double-tap will perform a different action from a single tap. For jumping left or right, you could make an alias with both "jump" and "move right/left", and then doublebind that alias.

However, there are no "jump farther than normal" command. Learn to use strafe-running in conjunction with jumping if that's what you want.

Share this post


Link to post
Breeder said:

Then on the original Unreal you could double tap your strafe buttons to jump left or right.

Heh, I always ended up double tapping by accident and getting myself into trouble as a result.

Share this post


Link to post

That's why I want this feature...

...so if by chance you and I ever death match, I'll have a higher chance of winning because you double tapped by mistake. ;)

Share this post


Link to post

Doomsday also allows one to bind different actions to "doubleclicks", for example:

bindevent "game:sym-control-doubleclick-positive-walk" "impulse use %p"
As others have noted, however, the only way to increase the distance one can jump is by actually moving faster, be it by strafe running or other method.

Share this post


Link to post
Enjay said:

Heh, I always ended up double tapping by accident and getting myself into trouble as a result.


Happens to me a lot and I play Unreal just about every day. Walking along a thin plank and whoopsie-doodles, I just fell into lava.

Share this post


Link to post
Breeder said:

That's why I want this feature...

...so if by chance you and I ever death match, I'll have a higher chance of winning because you double tapped by mistake. ;)


LOL. Good reply. :)

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×