pablogener Posted April 28, 2013 I read somewhere that with ACS you can use more than one special on a sidedef. is that true? if so, how would I do this? Thanks in advance for any help. ps: I need to make a wall transluscent and scroll the texture 0 Share this post Link to post
Kappes Buur Posted April 29, 2013 #include "zcommon.acs" script 1 open { // 208:TranslucentLine (lineid, amount, additive, moreflags); // 221:Scroll_Texture_Both (lineid, left, right, down, up); TranslucentLine ( 10, 128, 0 ); Scroll_Texture_Both ( 10, 50, 0, 0, 0 ); } Result: 0 Share this post Link to post
pablogener Posted April 29, 2013 oooooooohohohohoooo, aaaaaa'right!! thanks kappes buur!! 0 Share this post Link to post