Whoo Posted July 26, 2013 I've been itching to play some Quake, and this weekend I'm free from work. Hopefully #quakenight still exists on OFTC. Is anyone else interested? If so, we need to nail down what we want to play and when we're gonna play it. 0 Share this post Link to post
kristus Posted July 26, 2013 Speaking of weekend Quake, Faceit runs weekly tournaments in quake live över åt faceit.com. evry Sunday they host a duel tournament with a 125$ pricepool, ön top of a wide range of other smaller tournaments throughout the week in CA ctf and tdm. 0 Share this post Link to post
MRB_Doom Posted July 26, 2013 quakeservers.net is a good site for browsing Quake servers. 0 Share this post Link to post
Sgt_BFG Posted July 26, 2013 I'm interested, recently found my copy of Quake and re-installed it. Would I need a specific source port or anything? 0 Share this post Link to post
Bucket Posted July 26, 2013 DarkPlaces comes highly recommended. It requires some tweaking, though, because it comes with some seriously indulgent rendering effects that can cripple a cutting-edge PC. 0 Share this post Link to post
Sgt_BFG Posted July 26, 2013 Well, I've got DarkPlaces installed, so I guess I'm sorted. I did have to turn down some of the more fanciful graphic effects, like you said. 0 Share this post Link to post
Sgt_BFG Posted July 27, 2013 Would we be using DarkPlaces or EZQuake? apparently EZQuake is supposed to be good for online. 0 Share this post Link to post
Whoo Posted July 27, 2013 If more people want to play I was thinking one of those, or ProQuake. 0 Share this post Link to post
Technician Posted July 27, 2013 DarkPlaces takes great enjoyment in fucking me in the ass. So are we doing this thing or not? 0 Share this post Link to post
Sgt_BFG Posted July 27, 2013 What would be the best time to do it? time zones might be a problem, I'm in Finland and i'm sure a lot of people here are in the states, big time difference there. 0 Share this post Link to post
45th Parrallel Posted July 27, 2013 Hopefully I'll be able to do this again, will it be deathmatch or co-op? 0 Share this post Link to post
Whoo Posted July 27, 2013 Okay, let's shoot for tomorrow at 4PM (GMT-5). That way it's only around 10PM for people in Europe. If we can't adjust this to a time that's convenient for everyone we'll shoot for next weekend. I was thinking we'd do co-op with ProQuake, since QP is designed for online play. It also looks like #quakenight on irc.oftc.net still exists. So everyone can join that before we start playing tomorrow. I'll also post an announcement in the Quake Night steam group. 0 Share this post Link to post
Dragonsbrethren Posted July 28, 2013 I'll see if I can drop in, got ProQuake set up and ready to go. 0 Share this post Link to post
MRB_Doom Posted July 28, 2013 Cool. ProQuake installed. EDIT: What channel on oftc.net? 0 Share this post Link to post
Sgt_BFG Posted July 28, 2013 Whoo said:Okay, let's shoot for tomorrow at 4PM (GMT-5). That way it's only around 10PM for people in Europe. If we can't adjust this to a time that's convenient for everyone we'll shoot for next weekend. I was thinking we'd do co-op with ProQuake, since QP is designed for online play. It also looks like #quakenight on irc.oftc.net still exists. So everyone can join that before we start playing tomorrow. I'll also post an announcement in the Quake Night steam group. Is it on today? I'm fine with that, got everything set up and ready to go, according to this it'll be at about 12PM for me, but that shouldn't be a problem. 0 Share this post Link to post
Sgt_BFG Posted July 28, 2013 Whoo said:I think you misread that as 12AM. ...I'm sorry, I don't understand. Anyways, I'm in the IRC channel and I'll hang there a while. what's the player limit for CO-OP in Quake anyway? 0 Share this post Link to post
MRB_Doom Posted July 28, 2013 Sgt_BFG said:...I'm sorry, I don't understand. Anyways, I'm in the IRC channel and I'll hang there a while. what's the player limit for CO-OP in Quake anyway? Name of IRC channel? 0 Share this post Link to post
Sgt_BFG Posted July 28, 2013 MRB_Doom said:Name of IRC channel? Posted earlier in the thread: irc.oftc.net #quakenight 0 Share this post Link to post
Bucket Posted July 29, 2013 Fun session. Too bad I didn't get to play E4, but oh well. 0 Share this post Link to post
Sgt_BFG Posted July 29, 2013 Bucket said:Fun session. Too bad I didn't get to play E4, but oh well. Yeah, E4 is more enjoyable with more than one person. I remember having significant trouble going through the episode on hard on my own, even without a half second delay. 0 Share this post Link to post
DeletedUser Posted August 2, 2013 Do you intend to play the expansions at some point? Call me if you ever get around to Scourge of Armagon, tis masterpiece! 0 Share this post Link to post
Sgt_BFG Posted August 2, 2013 Bloodite Krypto said:Do you intend to play the expansions at some point? Call me if you ever get around to Scourge of Armagon, tis masterpiece! I have both mission packs and I'm game to play them with anyone. 0 Share this post Link to post
DeletedUser Posted August 2, 2013 Why do you quote text directly above? :P Dissolution of Eternity is a real disappointment by contrast though, it's clearly not playtested because why are you flooded with rocket ammo in like the first 4 maps? You soon become overpowered and the level design is nowhere as intricate and interesting compared to MP1. The environmental traps give it a kick so to speak, but it then makes the multi-grenade Ogres redundant. Also the alternative ammo is overpowered, Bwhaha 5 RL spam. Sure the Egyptian maps are fun but they can't match Operation Urth Majik in ingenuity. Does Malice support coop? xD http://www.mobygames.com/game/malice-23rd-century-ultraconversion-for-quake 0 Share this post Link to post
Sgt_BFG Posted August 2, 2013 Ha, never heard of that malice thing before. I'd also agree that Scourge of Armagon is the better expansion, I love the new weapons and the great level design. I'd love to co-op it with anyone, finding a time might be hard though. 0 Share this post Link to post
Sgt_BFG Posted August 2, 2013 is ProQuake the best option, or are there other multiplayer clients that might be better for this? 0 Share this post Link to post
Looper Posted August 3, 2013 Sgt_BFG said:is ProQuake the best option, or are there other multiplayer clients that might be better for this? I was at LANs last weekend and there was Quake 1 1on1 tournament. We used nQuake. Can't really tell if it's better or worse than the ones mentioned already :-D I don't think it's the best for co-op though. 0 Share this post Link to post
DeletedUser Posted August 3, 2013 Yeah ideally I'd like to use Quakespasm which is an updated, more clean GLQuake with additional engine and custom features. However it isn't optimized for multiplayer so it falls into the 'Netquake' category of engines. You could however combine it with Gameranger to create a room and server but I think it'd just be a mess with port configuration and what not. We'd need a Quakeworld engine, and I think Proquake fits the bill. 0 Share this post Link to post