Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Quasar

Chocolate Strife is "gold"

Recommended Posts

This is just an announcement that with the commit of r2647 to Chocolate Doom's v2-branch 11 minutes ago, Chocolate Strife is now free of any known TODO issues and can be considered 100% complete. Doesn't bar the discovery of bugs later, of course, but the state of the code as it is now will compose the executable that launches with the upcoming v2.0 release of Chocolate Doom.

Yay!

Share this post


Link to post

Congrats on the release!

While its no secret I'm not exactly a Strife fan, I can certainly appreciate how great the existence of a "Chocolate" port is for the community. Nice work guys.

Share this post


Link to post

The day I've waited for has come at last :D I've been watching this project since it was announced here back in 2009, thank you for all of your efforts Quasar, Kaiser and Fraggle!

Share this post


Link to post

Awesome! I've been looking forward to Chocolate Doom v2.0 for a while now. It's always good to get an update on progress, especially when a milestone is reached.

Keep up the good work!

Share this post


Link to post
beloko said:

Yes very good work!

I can do an Android port if there is interest, it would be play Hexen/Heretic/Strife and would be a similar format to Doom Touch (https://play.google.com/store/apps/details?id=com.beloko.doom)

I was just thinking about this today. If there were a port of the chocolate doom v2 branch engines to Android, I would most certainly be interested. I'm sure others would be, as well.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×