gOrEE33 Posted December 1, 2013 Hey, someone know how to make it? I'm making doom 2 revisited megawad, im in map 3, cathedral of blood. I finished ocean sector and windows and the cathedral, but how to make sidedefs that they will go infinite? :( 0 Share this post Link to post
gemini09 Posted December 1, 2013 if this line | | | | is your linedef, then you need to add a sector behind it, have its ceiling height lowered to its floor height, and finally, give it the R_SKY ceiling texture. 3 easy steps :) 0 Share this post Link to post
Tristan Posted December 1, 2013 Sounds more like Line Horizon is what you want. This isn't avaliable if you're making a vanilla or Boom map. 0 Share this post Link to post
gemini09 Posted December 1, 2013 My mistake, I didn't consider that... 0 Share this post Link to post
40oz Posted December 3, 2013 Eris Falling said:Sounds more like Line Horizon is what you want. This isn't avaliable if you're making a vanilla or Boom map. It is but its a slightly more complicated vanilla trick. http://forums.newdoom.com/showpost.php?p=432357&postcount=8 0 Share this post Link to post
Guest Unregistered account Posted December 3, 2013 40oz said:It is but its a slightly more complicated vanilla trick. http://forums.newdoom.com/showpost.php?p=432357&postcount=8 That link you... linked... explained exactly what gemini09 already said. I figured out how to do this when I was 11 - I was trying to get a window to show nothing but the sky outside. It was a "booyah!" moment for me at the time. Also, when I clicked on that link, I was hoping for a real horizon effect... ): 0 Share this post Link to post
gOrEE33 Posted December 12, 2013 Oh yeah i dont replied to ya, it wasnt worked. But thanks for the link man! Many thanks! 0 Share this post Link to post