BigMemka Posted December 10, 2013 10 level's wad for boom. You can visit the old abandoned factory "Red Cacodemon", abandoned town, secret base on moving in time, mansion of Baron and the ancient Greek temple. Registered: 05-13 It's time to publish the first 3 levels my wads. In wad widely used with high-res textures in the ogg format. Some places may slow down on slower computers. Ports - glboom-plus 2.5.0.7 or GZDoom Maps - 01-03 Iwad - doom2.wad To play Bloody Steel, use this command line (in prboom-plus): -iwad doom2.wad -file BLDSTLP1.wad -complevel 9 Nice game! I will be glad responds. Download: http://www.doomworld.com/idgames/index.php?file=levels/doom2/Ports/a-c/bldstlp.zip 0 Share this post Link to post
joe-ilya Posted December 10, 2013 Could be good for coop and survival, looks well done BTW. 0 Share this post Link to post
CorSair Posted December 10, 2013 Whoa whoa whoa. What's this candy in here? And for Boom, no less? Consider one another person anticipating to play this. 0 Share this post Link to post
Darch Posted December 10, 2013 I love these realistic maps, looking forward to play it. Looks very well done by the screenies. 0 Share this post Link to post
Magnetick Posted December 10, 2013 Woah, looks impressive. Can't wait to try it out. 0 Share this post Link to post
RottKing Posted December 10, 2013 Some neat stuff you got there for sure! Realistic stuff is cool. 0 Share this post Link to post
esselfortium Posted December 10, 2013 Looks great. I like the shabby city aesthetic you've got going on, and the new decor to go with it. Some of the texture mixing does look a bit odd, though, particularly the hi-res flats juxtaposed with original Doom-resolution resources in some places. 0 Share this post Link to post
Demon of the Well Posted December 10, 2013 Reminds me a lot of Remain1.wad, or at least of certain parts of it. Would I be correct in assuming from the shots that there's a lot of sandbox-style play on offer? 0 Share this post Link to post
General Rainbow Bacon Posted December 10, 2013 This looks awesome! Can't wait to play. 0 Share this post Link to post
Avoozl Posted December 10, 2013 Looks pretty good, will like to play it too. 0 Share this post Link to post
Kontra Kommando Posted December 11, 2013 Wow! this looks really awesome 0 Share this post Link to post
BigMemka Posted December 11, 2013 CorSair said:Whoa whoa whoa. What's this candy in here? And for Boom, no less? Consider one another person anticipating to play this. Yes this wad under Boom ports. 0 Share this post Link to post
BigMemka Posted December 11, 2013 Demon of the Well said:Reminds me a lot of Remain1.wad, or at least of certain parts of it. Would I be correct in assuming from the shots that there's a lot of sandbox-style play on offer? This wad have many different gameplay situations. This wad have adventure and the crowds of monsters. 0 Share this post Link to post
MFG38 Posted December 11, 2013 Oh. My. God. *multiple simultaneous eyegasms* 1 Share this post Link to post
BigMemka Posted December 30, 2013 It's time to publish the first 3 levels my wads. In wad widely used with high-res textures in the ogg format. Some places may slow down on slower computers. Ports - glboom-plus 2.5.0.7 or GZDoom Maps - 01-03 Iwad - doom2.wad To play Bloody Steel, use this command line (in prboom-plus): -iwad doom2.wad -file BLDSTLP1.wad -complevel 9 Nice game! I will be glad responds. Download: http://rghost.ru/51307682 0 Share this post Link to post
Springy Posted December 30, 2013 Are you Eternal in disguise or something? This looks fucking awesome. Sadly, I doubt whether I would be able to play it but will give it a shot later. It certainly looks great I just hope the game play is just as amazing as it looks. 0 Share this post Link to post
BigMemka Posted December 30, 2013 Springy said:Are you Eternal in disguise or something? This looks fucking awesome. Sadly, I doubt whether I would be able to play it but will give it a shot later. It certainly looks great I just hope the game play is just as amazing as it looks. No I am not Eternal. We have different styles at all. 0 Share this post Link to post
Springy Posted December 30, 2013 BigMemka said:No I am not Eternal. We have different styles at all. I know you're not, I wasn't being serious. The same amount of effort has gone into it however and I can see that and it has a style that's similar in terms of architecture I didn't say that you are him. :P 0 Share this post Link to post
BigMemka Posted December 30, 2013 Springy said:I know you're not, I wasn't being serious. The same amount of effort has gone into it however and I can see that and it has a style that's similar in terms of architecture I didn't say that you are him. :P :-) He is now almost appears nowhere. I don't know what he was doing now. 0 Share this post Link to post
CorSair Posted December 31, 2013 Just a quick question, do you care for some demos? Gonna play this at some point, today or tomorrow. 0 Share this post Link to post
BigMemka Posted January 5, 2014 CorSair said:Just a quick question, do you care for some demos? Gonna play this at some point, today or tomorrow. Yes. I would be happy to demos. 0 Share this post Link to post
CorSair Posted January 5, 2014 Okay, here's about... Two hours of gameplay? I don't know how much time I spent playing, but I recorded the whole session, done about five days ago. Hopefully you have time to spare. Expect me running like headless and being dumb generally. All the strange things that happened... Blame -complevel -1. :) (I remember baron going on the computer in map 2, at the end.) Download Not gonna say my final verdict on this, but so far, I have been really, really pleased so far. I'll be waiting the final version coming out. :) 0 Share this post Link to post
BlueFeena Posted January 5, 2014 http://www.solidfiles.com/d/8fcc6d41e2/ (Turn NoScript on if you have it, it'll make it much easier to find the "real" download button, heh.) Played through Maps 1-3. I did something utterly bone headed and set my brightness settings to GLBoom prior to playing, so don't act too surprised that I couldn't see anything; that's my fault. The maps looked pretty nice. My two biggest complaints were the over abundance of sniper hitscan enemies in Maps 1 and 3. Second, the "high-quality" music was dreadful. It was so horribly compressed that it contributed nothing to the game and just bloated the download -- I eventually had to turn my in-game music off because I couldn't take it any longer. Maps 1 and 3 seemed a bit rough, I only got a minute or two into each before dying. I did much better on Map 2; got killed by the archvile trap after the barrel maze. Apart from the sniper hitscanners, I might suggest varrying the texture usage a bit; I found it a bit hard to navigate sometimes. 0 Share this post Link to post
BigMemka Posted January 9, 2014 Thanks for the demo Sorry for not answering so long and my bad English -) Looked until that demo CorSair. In the beginning you very gently played. All the levels are designed for the game with the pistol start but you had a lot of ammo. Funny joke was with Baron. The sniper hitscan in Maps 1 and 3 there were not many. There's many places where you can hide. I converted music by Format Factory program. If you know the best Converter, I'll be glad. 0 Share this post Link to post
BigMemka Posted October 2, 2014 Hi all. The long-awaited wad release took place. You are waiting for 10 levels. http://www.doomworld.com/idgames/index.php?file=levels/doom2/Ports/a-c/bldstlp.zip 0 Share this post Link to post
kmxexii Posted October 2, 2014 it was pretty fun, it will be interesting to see how you develop as an author as you get even more xperience under your belt. very different from your whitemare 2 maps but that is appreciated. you probably already read my review but here it is for anyone that hasnt yet. 0 Share this post Link to post
BigMemka Posted October 2, 2014 Yeah I read your review. The review was very interesting, thank you. 0 Share this post Link to post
mouldy Posted October 2, 2014 This is a damn impressive looking set of maps. Tons of detail and interesting textures, map 04 is making my laptop struggle so I'll have to continue on a more powerful machine, but good stuff so far. Navigation is a bit fiddly here and there and some of the visuals are a bit rough up close, but I'll definitely keep playing. 0 Share this post Link to post