Fellowzdoomer Posted January 24, 2014 Titles self explanatory. Different versions of free doom with different maps exist! WTH? Why are there different versions? 0 Share this post Link to post
Gez Posted January 24, 2014 Because it is an ongoing project and it's not deemed finished yet? 0 Share this post Link to post
Jayextee Posted January 24, 2014 I think there are least two. Maybe even three. 0 Share this post Link to post
Memfis Posted January 24, 2014 There are like 1000 versions all with the same filename. хd 0 Share this post Link to post
Foxpup Posted January 24, 2014 There are only three versions: Freedoom is a Doom 2 replacement, Ultimate Freedoom is an Ultimate Doom replacement, and FreeDM has deathmatch maps. That's all. Pretty self-explanatory, really. 0 Share this post Link to post
Fellowzdoomer Posted January 24, 2014 Foxpup said:There are only three versions: Freedoom is a Doom 2 replacement, Ultimate Freedoom is an Ultimate Doom replacement, and FreeDM has deathmatch maps. That's all. Pretty self-explanatory, really. Freedoom has more than one version though. I dont mean FreeDM (with freedooms same demos) or UFD (which until now I never heard of.) 0 Share this post Link to post
chungy Posted January 24, 2014 Well, it has had 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.6.1, 0.6.2, 0.6.3, 0.6.4, 0.7-rc1, 0.7, 0.8-beta1, and 0.8. :P As for which IWADs are built, Foxpup's summary isn't inaccurate for 0.8 but the current development is rather: Phase 1 is the Ultimate Doom replacement, Phase 2 is the Doom 2 replacement, and FreeDM is deathmatch. 0 Share this post Link to post
fraggle Posted January 25, 2014 Fellowzdoomer said:Why are there different versions? It depends what you mean. Freedoom has multiple versions because it is an ongoing project that regularly accepts submissions of new content (improved levels, new graphics, sounds, etc). Unlike other Doom projects it's probably never really going to be "finished" because there will always be things we can improve upon. So every now and then we release a new version that is an improvement on the previous version. However, I think what I think you're really asking is why there are three Freedoom IWADs. The answer is that they have different purposes. Freedoom: Phase 1 (freedoom1.wad) is a complete IWAD file that is compatible with the original Doom 1. So if you have mods for Doom 1 you can play them with this. Here's a video of Doom The Way Id Did running using Freedoom, for example. Freedoom: Phase 2 (freedoom2.wad) is a complete IWAD file that's compatible with Doom 2. So you can play all your Doom 2 mods with it. FreeDM (freedm.wad) is another Doom 2-compatible IWAD file that contains deathmatch levels. It's intended to be a complete free deathmatch game. It's also Vanilla-compatible, so you can use it with source ports like Chocolate Doom that don't support Boom extensions. The original goal of the project was to create just one IWAD file (what is now freedoom2.wad). But the goals of the project have expanded since then. One of the main goals behind Freedoom is that you should be able to play all the classic mods from the idgames archive without using the proprietary IWADs, and we need both IWADs to be able to do that. FreeDM is just a nice spin-off project with a slightly different focus. Hope this helps! 0 Share this post Link to post
Fellowzdoomer Posted January 25, 2014 I meant why do they have same name different levels thatkk work. 0 Share this post Link to post
chungy Posted January 25, 2014 You're going to have to be clearer than that... Freedoom is just an ongoing effort and there will always be new versions coming out every so often. 0 Share this post Link to post
Fellowzdoomer Posted January 25, 2014 I mean Ex. A map begins outside a base, another version begins in a facility, etc. 0 Share this post Link to post
fraggle Posted January 25, 2014 I don't understand what you're asking. 0 Share this post Link to post
Fellowzdoomer Posted January 26, 2014 My point is that I don't understand. Why there are more versions of free doom than the current map I'm making (trust me that's saying something) 0 Share this post Link to post
Gez Posted January 26, 2014 If you didn't get the previous explanations, I'm afraid that this will have to be forever an unsolved mystery for you. 0 Share this post Link to post
Fellowzdoomer Posted January 26, 2014 Nah. I read them. Just curious though. 0 Share this post Link to post
Marnetmar Posted January 26, 2014 I think he's asking how many releases there have been since the project has started. 0 Share this post Link to post
Fellowzdoomer Posted January 26, 2014 fraggle said:Still baffled. Probably my wording. My main language is English, OK? 0 Share this post Link to post