4shockblast Posted February 26, 2014 Dime said:Map 2: UV-Max in 2:09 You forgot the attachment. 0 Share this post Link to post
Dime Posted February 26, 2014 You were obviously supposed to imagine the demo in your head...ur02-0209.zip 0 Share this post Link to post
Dime Posted February 27, 2014 Yellow key sure didn't want to cooperate there haha. 0 Share this post Link to post
Melon Posted February 27, 2014 Dime said:Map 3: UV-Max in 2:03 That's an incredible time for map 3! Shame it's actually map 2. :p 0 Share this post Link to post
blob1024 Posted February 27, 2014 Melon said:That's an incredible time for map 3! Shame it's actually map 2. :p LOL i wondered how the heck he saved 40s from j4rio's there infact. silly me 0 Share this post Link to post
Dime Posted February 27, 2014 Sorry about that, I was doing map 2-3 attempts yesterday and ended on map 3 so maybe it screwed with my brain when I was naming the demo. 0 Share this post Link to post
Dime Posted February 28, 2014 well think i'll move on to map 3. Hit a 2:02 but maybe i'll come back later! 0 Share this post Link to post
Dime Posted March 1, 2014 Map 3: UV-Max in 2:37 Pretty disappointed that i didn't save 40 seconds over j4rio's demo...ur03-237.zip 0 Share this post Link to post
j4rio Posted March 1, 2014 Something else to put more shame on snakes - 16 monsters can't port in map 4 with -cl2. 0 Share this post Link to post
4shockblast Posted March 2, 2014 Dime said:Could see 0:42 or 0:43 being possible with good barrel luck and no backtracking. Map 01 UV-Max in 0:41 I would say 0:40 might be possible. Perhaps an ideal demo would go through the area with the bridge switch without waiting for the elevator a second time, but even on my best attempts I fell far short of that. Also included is an interesting death demo where I get shot by a shotgun guy and then crushed by the elevator.ur01-041.zip 0 Share this post Link to post
4shockblast Posted March 2, 2014 Map 02 UV-Speed in 0:15. A somewhat easy to overlook strafejump. I got 0:12 in -nomonsters fairly easily, so 0:14 might be a really good time here.ur02-015.zip 0 Share this post Link to post
4shockblast Posted March 6, 2014 Map 21 Pacifist in 0:30.74. It seems like every single monster in this level is designed to piss you off. Probably 28 or 27 is possible.ur21p030.zip 0 Share this post Link to post
Snakes Posted March 8, 2014 4shockblast said:Map 21 Pacifist in 0:30.74. It seems like every single monster in this level is designed to piss you off. Probably 28 or 27 is possible. That was the general idea behind it, yep.j4rio said:Something else to put more shame on snakes - 16 monsters can't port in map 4 with -cl2. Oh, you've got to be fucking kidding me. Looking at the map, I know exactly what's causing the bug. Simple fix 'em. Weird that this wasn't caught earlier. Also going to look into the Map23 thing. Side note: The Map02 grinding produced a time that I didn't think was obtainable on that map. Very cool to see :) 0 Share this post Link to post
DeathevokatioN Posted March 18, 2014 j4rio said:map 2 max 1:59 Quite an awesome run, man. :) 0 Share this post Link to post
Veinen Posted March 18, 2014 Map25 max in 3:33 Whopping two seconds better than my previous entry... but I simply cannot do this any faster, not with this route at least. I think I got like three or four 3:35s so I'll take the two seconds though.ur25-333.zip 0 Share this post Link to post
Grazza Posted April 5, 2014 Map 03 UV Pacifist in 0:32 Two tricks (thing wobble to skip a linedef and an easy glide). First exit after a very short recording session. Vastly improvable. Edit: I used ur_final.wad instead of urdpfix.wad for this demo. Sorry, I wasn't really paying attention to the bugfixing. It doesn't affect the demo in any way at all (plays back either way), but only to the wad file-name saved in the metadata.ur03p032.zip 0 Share this post Link to post
Kotzugi Posted April 20, 2014 Map 5: Slime Depository UV-Max in 7:08 (2nd exit) Didn't spot any bugs. Monsters tended to hide from me a bit towards the end. (not so much in this demo)unh05uvm-708.zip 0 Share this post Link to post
Veinen Posted April 20, 2014 In an attempt to reactivate this demopack a bit, I've had a few tries on map05 myself this week. Might as well post my progress on the map since Kotzugi posted a demo already. Map05 UV-Max in 5:15 This was recorded like ten minutes ago since I didn't want to post a crappy looking 5:26... It's stil not that great though so improvements later perhaps. ps. The demo for map25 on OPs progress table should probably be my newer 3:33 one instead of that 3:35 demo, see the "new" demo a few posts above this :)ur05-515.zip 0 Share this post Link to post
Kotzugi Posted April 20, 2014 Nicely done Veinen. Shows what difference an optimal route can make. I was just too damn scared to get into that closed off area (where the monsters teleport in, near the yellow door) without my plasma gun - meant that I had to run a few detours. 0 Share this post Link to post