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hardcore_gamer

Can you believe that Doom 3 is over 10 years old?

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It's amazing if you think about it. 11 years passed between the original Doom and Doom 3, and not it appears that the same amount of time will pass between Doom 3 and the new Doom and perhaps even more.

I feel old :(

I also think it is very impressive how well the graphics hold up in spite of the game's age.

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doomgargoyle said:

The models look kinda crappy these days, but with sikkmod doom3 looks better.


The human models never looked good to beginn with, but almost everything else still looks very good.

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Ahh so many great Doom 3 memories....

Me and my friends were always stunned by the insane amount of detail id put into the environment. The thick, heavy shadows still look unique to this day. Quite honestly, Doom 3 had one the best atmospheres of any game I've ever played. The original PC version with headphones on and the lights out created a tense, psychological horror experience that still stands strong 10 years later - much like FEAR.

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doomgargoyle said:

The models look kinda crappy these days, but with sikkmod doom3 looks better.

The textures were even worse with their blurriness, good thing I have perfected Doom 3 mod.

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Perfected Doom 3/Sikkmod + Headphones + Dark Room = The real Doom 3 experience.

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I agree about Doom 3 having had a great atmosphere. I hope Id won't completely throw out the scary atmosphere of Doom 3 in the new Doom, even if it is going to be faster paced like the old Doom's.

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i replayed Doom 3 some days ago and couldn't get past the introduction level cuz it was boring me out. game hasn't aged all that well, it seems.

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I could never really get into Sikkmod. It used the "shiny = better" approach to visuals, resulting in the entire game world looking like it had a layer of cooking oil sprayed all over it. Bloom also doesn't look realistic unless it's applied to, say, gleaming chrome outside at noon. Applying it to anything bright--even DoomGuy's hands--just made it seem like DoomGuy had just woken up and his eyes were still blurry. And the HDR effects weren't especially noticeable since most of Doom 3 is so dark.

But yes, Doom 3 was perhaps the last game with truly revolutionary visuals, and the lighting effects, though limited in certain respects, were quite good at what they did.

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I also agree that the graphics mods resulted in some awkwardness that is supposedly an upgrade, but is really just unnecessary, with a few legit enhancements thrown in. The high res textures were more professionally crafted however, when compared to HD Doom/Doom 2. Doom 3 still looks pretty good, angular models aside and blurriness aside. It's held up extraordinarily well compared to a lot of other games from a decade ago.

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I still love replaying Doom 3 from time to time, of course though the game does look dated compared to games today (game models looking kind of 'plastic' in a way). I still love when you travel to Hell for a part of the game, can't get enough of it.

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Netherstorm said:

I still love replaying Doom 3 from time to time, of course though the game does look dated compared to games today (game models looking kind of 'plastic' in a way). I still love when you travel to Hell for a part of the game, can't get enough of it.


Too bad Hell made up such a small percentage of the game though (unlike Doom 1+2 where 1/3 of all levels were in Hell.)

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