Jon Posted June 5, 2002 We can't really escape using green though, which will always make whatever sprite we use (humanoid, warrior..) look similar. 0 Share this post Link to post
Little Faith Posted June 6, 2002 Nice job darkening the sprites. If Saint of Killers has one fault it must be that he makes his spritesa bit too bright. But I do love his work and look forward to his rendition of the demon. Can you improve on existing patches too? I think that one of the tekwall patches (wall24_1) is a little to similar to another (w17_1). I think you should have leaved the cannons on the mancubus' back light grey though. 0 Share this post Link to post
Zaldron Posted June 9, 2002 10 to 1 Saint of Killers has his gamma out of range. 0 Share this post Link to post
Jon Posted June 9, 2002 fredrik, how long did it take you to do that one retouch? 0 Share this post Link to post
Fredrik Posted June 9, 2002 Jon said:fredrik, how long did it take you to do that one retouch? Not that long, actually. I've done 8 of the player sprites now. 0 Share this post Link to post
Jon Posted June 29, 2002 Hey fred, hows the retouch going? If you could just finish the player that would be fantastic. The mancubus isn't so much of a priority I guess, just some of the doom1 ones: sargeant, zombie, imp... actually scratch the imp, tbh I think we'll find a replacement for that one anyway. 0 Share this post Link to post
boris Posted June 29, 2002 I think fredrik has been gone for a couple weeks now... holidays. 0 Share this post Link to post
sgtcrispy Posted July 26, 2002 I like the work done the mancubus replacement. It looks worlds better. As does the player sprite. 0 Share this post Link to post