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Linguica
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No offense but is mouldy aka Cyriak an internet celebrity? I had never heard of him before Going Down

Old Post Nov 21 2014 03:46 #
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Obsidian
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Linguica said:
No offense but is mouldy aka Cyriak an internet celebrity? I had never heard of him before Going Down

He's an animator on Youtube well known for some damn freaky animations. This is probably his best known one:



Leave your sanity at the door. :P

Old Post Nov 21 2014 04:08 #
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Impboy4
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Cyriak is known for making crazy, obscene images that make you want to scratch your head and either enjoy it or get scared by it. Nostalgia Critic made a mention of him in the "Twister" review and even used his work in his "Top 11 Nostalgic Mindfucks".

Old Post Nov 21 2014 04:11 #
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glenzinho
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Well I guess Cyriak is now also known as a kick arse creator of kick arse Doom mods.

Old Post Nov 21 2014 04:54 #
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Katamori
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Yeah, I already I knew it for some months, but mouldy asked me not to shout it into the public cause he rather wanted to be judged here by his quality of maps instead of his popularity.

Well, he's a good mapper too. ;P

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Old Post Nov 21 2014 12:27 #
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Kotzugi
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mouldy said:
Fair comment of the cramped nature of some of the maps, not a lot of space to play with given the setting, though I did my best to avoid any 64 wide corridors at least.

Excellent utilization of the space that you did use, no doubt about that. Even in "Crawl Space", which for me was claustrophobic, I got the feeling that I'm crawling even though Doom guy can't do it.

Katamori said:
Yeah, I already I knew it for some months, but mouldy asked me not to shout it into the public cause he rather wanted to be judged here by his quality of maps instead of his popularity.

Makes sense, however I assumed most people knew since it's stated outright on the Onemandoom blog which I think is widely read and even in the README file (just checked) "Cyriak" is in the email address.

Tip: Don't watch one of those damn videos before you go to bed... ;)

EDIT:

Edit:

Obsidian said:
This is probably his best known one:

Cows & Cows & Cows has almost 30 million views. Personally though, I like Cycles better.

Old Post Nov 21 2014 15:00 #
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Amph
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i really like this wad, compact and hard

but i can't find the secret number 3 in map 17, any idea?

Last edited by Amph on Nov 24 2014 at 13:23

Old Post Nov 22 2014 14:16 #
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mouldy
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Amph said:
i really like this wav, compact and hard

but i can't find the secret number in map 17, any idea?

Press the central pillar to get a computer map, that should help find the others.

Old Post Nov 22 2014 15:25 #
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Platinum Shell
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Hey Mouldy, do you have a repository for all your maps?

Last edited by Platinum Shell on Nov 22 2014 at 16:08

Old Post Nov 22 2014 15:58 #
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mouldy
Yes, the guy with the videos


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Platinum Shell said:
Hey Mouldy, do you have a repository for all your maps?

Not really, but if you want to seek out other stuff I've done here's a list:

The Eye
http://www.doomworld.com/idgames/in...rts/d-f/eye.zip

Nova: maps 19, 25 (with dobu), 28
http://www.doomworld.com/idgames/in...gawads/nova.zip

D2ino: maps 20, 25, 28, 30
http://www.doomworld.com/idgames/in...awads/d2ino.zip

Old Post Nov 22 2014 18:32 #
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Suitepee
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You did maps for Doom 2 In Name Only? Right, I'll be playing that now then at some point! I'll also check out The Eye as well.

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Old Post Nov 22 2014 19:52 #
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mouldy
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Suitepee said:
You did maps for Doom 2 In Name Only? Right, I'll be playing that now then at some point! I'll also check out The Eye as well.

Cool, let me know if you do and I'll try and check out the stream

Old Post Nov 22 2014 20:39 #
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j4rio
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Hi, I recorded fdas for all maps.
https://www.mediafire.com/?pe4pu8ky3drjpxk

Outstanding wad, by the way. :D

Old Post Nov 23 2014 13:42 #
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mouldy
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j4rio said:
Hi, I recorded fdas for all maps.
https://www.mediafire.com/?pe4pu8ky3drjpxk

Outstanding wad, by the way. :D

Excellent cheers! I shall make a cup of tea and watch some demos...

Old Post Nov 23 2014 15:46 #
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dannebubinga
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Nice maps mouldy :) Loving the 200 mega hurts theme in the AV room.

Old Post Nov 23 2014 20:07 #
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mouldy
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dannebubinga said:
Nice maps mouldy :) Loving the 200 mega hurts theme in the AV room.

cheers old bean, looking forward to sunlust as well

Old Post Nov 23 2014 22:55 #
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Dime
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Really need to finish this one, I was loving it too. Why in the hell did I buy WoD.

Old Post Nov 23 2014 22:58 #
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mouldy
Yes, the guy with the videos


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I've updated the file on idgames to fix a few bugs, mainly:

intermission text now working in zdoom
map29 - multiplayer starts
map28 - fixed sound trigger for monster teleport closets.

Map28 demos will almost certainly de-synch now, but thats probably all.

http://www.doomworld.com/idgames/?f...megawads/gd.zip

Old Post Feb 2 2015 22:09 #
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Platinum Shell
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Mouldy,

I noticed the most recent version did not incorporate a fix for the bug I mentioned a while back in MAP15:



If you linger in this spot (or better yet, attack) the Hell Knight will wake up and kind of shatter the illusion. Great job fixing the other stuff though.

Old Post Feb 8 2015 02:56 #
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scifista42
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Platinum Shell said:
I noticed the most recent version did not incorporate a fix for the bug I mentioned a while back in MAP15:

http://i.imgur.com/hZTgoTbl.png

If you linger in this spot (or better yet, attack) the Hell Knight will wake up and kind of shatter the illusion.

There's also something odd with the stimpack on the bottom. (?)

Old Post Feb 8 2015 10:04 #
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mouldy
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Dunno what that stimpack is down there, some kind of custom hud thing maybe? I'm pretty sure its not in the map..

Anyway yes, this is one of the minor things that wasn't important enough for me to remember to fix, and at this point I will probably only bother fixing stuff that seriously breaks the gameplay. Another bug I never fixed is on map07 where its possible to push the switch without climbing the pillars, I don't mind leaving in quirky mistakes like that though. You can also rocket boost yourself out a window in map04..

Old Post Feb 8 2015 11:41 #
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Platinum Shell
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scifista42 said:
There's also something odd with the stimpack on the bottom. (?)


mouldy said:
Dunno what that stimpack is down there, some kind of custom hud thing maybe? I'm pretty sure its not in the map..

It's Hideous Destructor, but it happens in vanilla too.

I don't think I agree with you on quirky, unless you mean it's sort of a scenario where the knight is a patient audience member who loses his cool when Doom Guy starts hanging outside of his field of view (since he knows he's totally making faces at him and flipping him off)

Old Post Feb 9 2015 03:36 #
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mouldy
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Just a little bump to say I've updated the file on idgames to address a few minor bugs:

map14 - fixed monsters getting trapped outside the map under certain circumstances
map15 - that hellknight shouldn't wake up now
map23 - fixed broken monster teleport
map25 - fixed getting stuck in the rev turret
map26 - fixed bfg trap bypassed while floor dropping

I also added some office furniture to map02 because I am george lucas. It doesn't effect movement at all, but will probably still desynch demos, so apologies for that.

Old Post Aug 22 2015 14:00 #
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dew
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Good, this will make my review topical and not a year late.

Old Post Aug 22 2015 14:10 #
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mouldy
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Cool, I look forward to reading that.

Old Post Aug 22 2015 15:20 #
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Chezza
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I will admit, I'm feeling all excited knowing Cyriak is a Doom Mapper. I played some of his maps the other day (with Brutal Doom, big mistake on my behalf I got slaughtered so often). While I was playing I picked up on the music quickly and was thinking "This guy got permission from Cyriak himself? He better have not stolen it" but I was too lazy to read the readme :P

It's a pleasure Cyriak. Great videos, cool music and impressive maps. Creativity is strong with you.

Last edited by Chezza on Aug 23 2015 at 02:32

Old Post Aug 23 2015 01:21 #
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mouldy
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Thanks Chezza. Brutal doom screws up the mechanics of some of the traps, but its nothing game-breaking. Should be a bit more playable on the lower difficulty settings.

Old Post Aug 23 2015 01:54 #
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tmorrow
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The 3rd patch update does desynch map02, but it's worth it for the new furniture! I'll be checking out the improved maps 14,15,23,25,26 soon.

Old Post Aug 24 2015 22:27 #
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