dew Posted November 27, 2015 scifista42 said:The placement of computers is highly unpractical and anti-ergonomical for both viewing the screen and operating the panel. You should write a design manifesto about practicality and ergonomy of techbases in Doom. 70-80 pages would do just nicely. 0 Share this post Link to post
Jaxxoon R Posted November 27, 2015 Da Werecat said:Well, duh. Strange logic. It's entirely based on the assumption that the one shares your opinion on what is obvious (but goes with it anyway). 0 Share this post Link to post
Da Werecat Posted November 27, 2015 So you don't think it was obvious that it was a question? Okay. Nice try though. 0 Share this post Link to post
Jaxxoon R Posted November 27, 2015 Da Werecat said:So you don't think it was obvious that it was a question? No. I just don't like you very much. I think black cats are bad news. 0 Share this post Link to post
Azuruish Posted November 28, 2015 Eris Falling said:http://i.imgur.com/T2G9haOm.png It must be on avatar :D 0 Share this post Link to post
baja blast rd. Posted November 28, 2015 Gez said:When there are computer panels in hard to reach places, I always figure they're only here for the maintenance guys, not for regular use. They're for the cacodemons. 0 Share this post Link to post
Soundblock Posted November 28, 2015 rdwpa said:They're for the cacodemons. But they don't have hands to press the buttans... 0 Share this post Link to post
antares031 Posted November 28, 2015 Soundblock said:But they don't have hands to press the buttans... At least Pain Elementals have. 0 Share this post Link to post
Soundblock Posted November 28, 2015 antares031 said:At least Pain Elementals have. Yes, but the cacodemons are perhaps using retina scanner technology to control the displays remotely? EDIT: And an attempt at a foresty feel screenshot from PAR development... 0 Share this post Link to post
Gez Posted November 28, 2015 Eris Falling said:http://i.imgur.com/nJqSpgQl.png http://i.imgur.com/T2G9haOm.png The smuggest tortured soul in Hell. 0 Share this post Link to post
baja blast rd. Posted November 28, 2015 Cacodemons use touchscreen technology, and as such, can be often seen violently headbutting their monitors. 0 Share this post Link to post
joe-ilya Posted November 28, 2015 Soundblock said:Yes, but the cacodemons are perhaps using retina scanner technology to control the displays remotely? EDIT: And an attempt at a foresty feel screenshot from PAR development... http://www.monstercute.com/uploads/2/8/1/9/2819457/8409099_orig.png Reminds me of this lost level from chex quest : 0 Share this post Link to post
Soundblock Posted November 28, 2015 Biggest difference being you can hide from line-of-sight behind my trees. 0 Share this post Link to post
Fuzzball Posted November 28, 2015 Very green there Soundblock! Looking nice! 0 Share this post Link to post
yakfak Posted November 28, 2015 might need a hand with custom palettes red is a mess =P ultima underworld had a lot of red stone walls 0 Share this post Link to post
Deleted_Account Posted November 28, 2015 When I look at these screen shots I am blown away by the architecture and level of detail. And when I look at my work, I feel embarrassed lol. 0 Share this post Link to post
Ribbiks Posted November 28, 2015 yakfak said:might need a hand with custom palettes I'd be happy to be of assistance. cool shot btw, I like sharp borders, makes everything feel poppy and comic-booky to me :D 0 Share this post Link to post
Afterglow Posted November 28, 2015 Soundblock said:And an attempt at a foresty feel screenshot from PAR development... http://www.monstercute.com/uploads/2/8/1/9/2819457/8409099_orig.pngMinecraft-y trees. Are the leaves solid? Could try a brown or darker leaf texture for the under-side to make it more natural looking from below. 0 Share this post Link to post
Walter confetti Posted November 28, 2015 something for the ASS session of this month... 0 Share this post Link to post
Z0k Posted November 28, 2015 walter confalonieri said:screenies i like those due the texture choice it reminds me a old map i made for a friend. specially those with the mancubus 0 Share this post Link to post
Rayziik Posted November 29, 2015 Progress on my Map Theme Roulette Map: (image linked for 1080p goodness) 0 Share this post Link to post
Soundblock Posted November 29, 2015 Afterglow said:Minecraft-y trees. Are the leaves solid? http://i.imgur.com/vHjPUSh.png Righteous shot. So clean. The trees are structured a bit like an upside down ziggurat/pyramid, with midtexture leaves hanging off each ziggurat "story", so they're solid, but the trunk tall enough that they're just taller-than/out-of-reach-for the player. EDIT: Inserting some editor shots. individual trees the entire section of forest (still a bit rough around some of the edges) 0 Share this post Link to post
Jaxxoon R Posted November 29, 2015 And here's that sign texture for freeeee 0 Share this post Link to post
antares031 Posted November 29, 2015 A scrapped level that will never see the light forever: 1 Share this post Link to post
purist Posted November 29, 2015 Why's that, and why then show it here? Looks nice anyway. 0 Share this post Link to post
SFoZ911 Posted November 29, 2015 @Jaxxoon R : Nice shot and nice sign. I'm wondering what is written on it. 0 Share this post Link to post
Gez Posted November 29, 2015 SFoZ911 said:@Jaxxoon R : Nice shot and nice sign. I'm wondering what is written on it. TR:FRIK;# More serious answer: ᚾᚱ᛬ᚩᚱᛆᛕ᛬ᚮ 0 Share this post Link to post
antares031 Posted November 29, 2015 purist said:Why's that, and why then show it here? Looks nice anyway. In case you're asking me: Although this level has two major flaws that prevent public release, I put lots of effort to make that one long ago. 0 Share this post Link to post