SavageCorona Posted November 28, 2015 It's not even started and it's already fucked this is going to be even worse than ASS22 god FUCKIN' DAMN IT 0 Share this post Link to post
AD_79 Posted November 28, 2015 SavageCorona said:It's not even started and it's already fucked this is going to be even worse than ASS22 god FUCKIN' DAMN IT you don't know that 0 Share this post Link to post
AD_79 Posted November 28, 2015 Gustavo6046 said:That the Speedmapping Starts!! Hold on, you don't even know the themes yet, gotta wait for those! 0 Share this post Link to post
TMD Posted November 28, 2015 joe-ilya said:Here's a map: https://www.mediafire.com/?va5sycvngprikhh Name: Yard MIDI:E1M9 from Udoom No. Wrong. Go home and try again. Stop being such an UberGoober and wait for stuff to start. IN OTHER NEWS. Here are the themes. Themes. 1. Silent Teleport 2. 4 Monster types (Classes and stuff) 3. PURPLE https://dl.dropboxusercontent.com/u/106557511/violenceB1.zip WILL BE USING THIS PLAYPAL 0 Share this post Link to post
joe-ilya Posted November 28, 2015 You said it already began, whatever, I'll be using the 4 monster theme. 0 Share this post Link to post
Wereknight Posted November 28, 2015 Oh my, ASS24 was trolled by Ilya Before it even starts. Well, everything can happen in Internet... 0 Share this post Link to post
Alter Posted November 28, 2015 joe-ilya said:You said it already began, whatever, I'll be using the 4 monster theme.No joe you are banned from this and future ASSes because the plums from Michael Rosen's ASSgarden told me. 0 Share this post Link to post
yakfak Posted November 28, 2015 tender nuzzle.wad by Zan-zan-zawa-veia midi is robfripp.mid also by author build time: ~45 mins themes used: all of them, incredibly badly 0 Share this post Link to post
Alter Posted November 28, 2015 Mapname: Jimothy in Running Down '94 Hallways Music: We haven't lift-off by Jimmy Build-time: ~2 hours Theme: All 3 of them. Link: https://www.dropbox.com/s/472drln0edavfxk/JimothyRunningDown94Hallways.wad?dl=0 Happy early birthday Jimmy! 0 Share this post Link to post
scifista42 Posted November 28, 2015 Name: Everyone's Favorite Kolors Build time: 2 hours Music: "csjetman_area_a.mid" from vgmusic.com Theme: 4 monster types, purple. Compatibility: Vanilla (untested), maybe limit-removing. Note: I felt super uninspired today. WARNING: I have included the palette and some textures from violenceB1.wad which replace stock textures, but not others! See what's in my wad. 0 Share this post Link to post
Surreily Posted November 28, 2015 Name: Impossible Ass Cube Build Time: 15 mins prep + 2 hours build + 15 mins test Music: Super Mario Sunshine - Bianco Hills Themes: 4 monsters, purple, silent teleports Meal Eaten: Chinese takeaway Internet Browser Used: Firefox Biscuits Eaten During Mapping: 1x Jaffa Cake Download: https://www.dropbox.com/s/d74gawskz8zf7rw/ass.wad?dl=0 0 Share this post Link to post
SavageCorona Posted November 28, 2015 pls help how do i make these 2 sectors raise instantly out of the ground vanilla doom 2 format 0 Share this post Link to post
AD_79 Posted November 28, 2015 SavageCorona said:pls help how do i make these 2 sectors raise instantly out of the ground vanilla doom 2 format http://i.imgur.com/VCq9M1a.png W1 Floor Lower to Highest Floor, action 19 iirc Also please turn on square things while you're at it. 0 Share this post Link to post
SavageCorona Posted November 28, 2015 My map is pretty much done but I need a dark atmospheric midi. Anyone got anything good? Nevermind got one 0 Share this post Link to post
Jimmy Posted November 28, 2015 Name: Identity Theft Music: "Mighty High" by me (30in30-3) Build Time: 3 hours Themes Used: PUUUUUURRRRPPPLLLLEEEEEE, 4 monster types 0 Share this post Link to post
Fuzzball Posted November 28, 2015 https://www.mediafire.com/?fwsd7t73zexaz0e Name: A Happy Little Tree Music: Some Sailor moon midi...I forget Themes: Purple, 4 Monster Types Build time: Lazy 2 hours Will get an INTERPIC done some time- actually made a (small) map this time! 0 Share this post Link to post
TMD Posted November 28, 2015 https://www.dropbox.com/s/bt7n9nknms83kt8/Wysteria.wad?dl=0 Mapname: Wysteria Buildtime: 2:15 Music: Rats of Parliament - Alfonzo Theme: All of them I havent been able to test because reasons, hopefully it works out. I played it a bit more conventional because I knew I could test it lel. 0 Share this post Link to post
Pinchy Posted November 28, 2015 Name: Pöpli Music: "Because Sultanas" by Jimmy (30in30-3) Build Time: 2:55 Themes Used: Pöpli, 4 monster types, Silent teleporters Notes: Requires the Pöpli sky(not sure how to handle this technically yet, since the wad has SKY2 as the Pöpli one) 0 Share this post Link to post
SavageCorona Posted November 28, 2015 Name: SavageCorona's Savage Sex Dungeon Music: Mist Mine from Donkey Kong Country Resources used: PPPPPPPUUUUUUUURRRRRRRPPPPPPPLLLLLLEEEEEEEE (I used about 3 textures in total from this) Build Time: 2 hours Themes used: A lazy flat square grid-based map reminiscent of Stonekeep and other first person RPGs in the 90s and also you have to do it without replenishing health like a hardcore kid I updated it so everything's darker. Have fun lads. 0 Share this post Link to post
joe-ilya Posted November 28, 2015 Name : Key/placement rush Build time : 2 hours Themes : silent teleport No MIDI https://www.mediafire.com/?f8kobb7bv5dlk29 0 Share this post Link to post
Impboy4 Posted November 28, 2015 joe-ilya said:Map... You know it's not going to be accepted because you broke the rules and are hereby banned right? 0 Share this post Link to post
Breezeep Posted November 28, 2015 This map is purple, and I have no regrets MIDI - 20.mid by stewboy Themes - PURPLE, 4 Monster types, Silent teleports Build time - 4 damn hours. I'm such a slowpoke, aren't I? *Requires Purple resource pack* 0 Share this post Link to post
joe-ilya Posted November 28, 2015 Impboy4 said:You know it's not going to be accepted because you broke the rules and are hereby banned right? There are rules for this? 0 Share this post Link to post
Fuzzball Posted November 28, 2015 Yes there are rules. This isn't one of your shitty little projects afterall. 0 Share this post Link to post
AD_79 Posted November 28, 2015 There are rules, and I like to think that there are standards. At least, there should be standards. 0 Share this post Link to post
joe-ilya Posted November 28, 2015 I went by a theme, got in time, what else is there. Yes, the previous map was started way too early, but this one followed the rules. 0 Share this post Link to post