BaronOfStuff Posted February 8, 2016 Maes said:What map is that from? MAP08 of PSX Doom (E1M8) 0 Share this post Link to post
Maes Posted February 8, 2016 BaronOfStuff said:MAP08 of PSX Doom (E1M8) Heh, that figures. How would they even dare having that many awakened monsters at once in view, if they were not guaranteed not to last more than a split second anyway? 0 Share this post Link to post
Job Posted February 8, 2016 Maes said:Heh, that figures. How would they even dare having that many awakened monsters at once in view, if they were not guaranteed not to last more than a split second anyway?Damn, you cold, Maes. 0 Share this post Link to post
BaronOfStuff Posted February 8, 2016 Eh, they managed to keep the mass teleport invasion in Suburbs relatively inact. Obviously not quite as busy as PC Doom II, but busy enough. (Although it can still be considered too busy on PSX; use the BFG on this clusterfuck and watch your game crash!) 0 Share this post Link to post
nxGangrel Posted February 8, 2016 -When I get the same species to infight -Watching a corpse slide across the edge of a lindef/flat -Watching something fall to a large drop as is dies -Managing to get a weaker tier enemy to kill a much stronger one -Using rockets to make demons rocket jump (I've only done this with imps) -Telefragging things 0 Share this post Link to post
Cruduxy Pegg Posted February 8, 2016 Well not doom but you can get monsters to infight stupid stuff in hexen with discs of repulsion. Got a serpent to infight with a stalagmite which was too silly to not laugh at. 0 Share this post Link to post
SilverIce Posted February 9, 2016 EDIT: Question was already answered. 0 Share this post Link to post
Outrageous Videos Posted February 10, 2016 Chillax map01 when the revenants rape the cyberdemon 0 Share this post Link to post
Linguica Posted February 10, 2016 Outrageous Videos said:Chillax map01 when the revenants rape the cyberdemon Outrageous! 0 Share this post Link to post
Lila Feuer Posted February 11, 2016 When Fatso gets struck by a lowly monster and he goes ham on the whole crowd. 0 Share this post Link to post
Lizardcommando Posted February 11, 2016 Shooting an imp or a zombieman or shotgun guy off a high ledge with the shotgun. 0 Share this post Link to post
Touchdown Posted February 11, 2016 Gibbing an Imp with a Berserk. I like it that it doesn't happen everytime, otherwise it wouldn't be special. 0 Share this post Link to post
Voros Posted February 11, 2016 Touchdown said:Gibbing an Imp with a Berserk. I like it that it doesn't happen everytime, otherwise it wouldn't be special. That's actually a very good point there. Did the devs do this out of creativeness or laziness? 0 Share this post Link to post
Captain Ventris Posted February 11, 2016 Voros said:That's actually a very good point there. Did the devs do this out of creativeness or laziness? Well it's just the math of whether the Berzerk punch does enough damage to gib or not. The damage range of a Berzerk punch is just right so that you can gib imps, but only sometimes. 0 Share this post Link to post
Job Posted February 11, 2016 Edit: Beaten ^^^ Voros said:That's actually a very good point there. Did the devs do this out of creativeness or laziness?I never checked out the code, but I assume it's dependent upon how many points of damage you go over a particular threshold. In the same way damage is random, within a certain range, gibbing is similarly random. Either that, or it might just be calculated the way pain chance is. 0 Share this post Link to post
scifista42 Posted February 11, 2016 Imp has 60 HP. Berserk fist does random damage between 20 and 200 HP. Monster is gibbed when its health drops below the negative value of its start health within 1 hit. That's all to it. Examples: 60 HP + 200 damage = -140 HP, -140 < -60, Imp gets gibbed 60 HP + 100 damage = -40 HP, -40 >= -60, Imp doesn't get gibbed 60 HP + 40 damage = 20 HP, 20 HP + 100 damage = -80 HP, -80 < -60, Imp gets gibbed 0 Share this post Link to post
Super Flip Posted February 11, 2016 Watching any unfortunate monster walk into E2M2's crushers. 0 Share this post Link to post
Tosi Posted February 11, 2016 When you've just come out of a major fight with several powerful monsters alive, and stand among the carnage with only the music of the level audible, admiring your handiwork. After a long and arduous map, you open the door to the exit only to see one easily dispatched imp or demon. 0 Share this post Link to post
nxGangrel Posted February 12, 2016 Super Flip said:Watching any unfortunate monster walk into E2M2's crushers. Damn I forgot the crushers. Watching anything get crushed makes me smile. Except the player of course. 0 Share this post Link to post
BaronOfStuff Posted February 12, 2016 The E2M4 crushers are my favourites. In particular the slow crushers with the Cacodemons. 0 Share this post Link to post
Deleted_Account Posted February 12, 2016 Watching an imp claw a cyberdemon to death. It was on Doom II's Tricks and Traps map, the cyberdemon somehow got himself stuck in a door and the imp went to town on him. 0 Share this post Link to post
Koko Ricky Posted February 12, 2016 I like when source assets are used in clever ways, like taking a familiar texture and working with it in a way that suggests something else. 0 Share this post Link to post
TendaMonsta Posted February 12, 2016 When an imp gibs a Zombieman via scratching. 0 Share this post Link to post
Tolwyn Posted February 12, 2016 Finishing Memento Mori Map 15 with a buddy of mine... Relaxing and going through the level to make sure we've picked up EVERY LAST THING... Then... One of us looking at the other and saying... Do YOU wanna get us to the Secret Level or should I? And then... Watching it. 0 Share this post Link to post
RobbingSnake Posted February 12, 2016 Punching to death a baron of hell. 0 Share this post Link to post
schmerr Posted February 12, 2016 Getsu Fune said:-tossing a monster down a huge set of steps with a big weapon. Love this so much i make a *thud* sound when i expect they would hit the floor. 0 Share this post Link to post
Frisky Posted February 21, 2016 When I successfully RIP AND TEAR through a giant wave of pinky demons. 0 Share this post Link to post
Jeffo2448 Posted February 21, 2016 - Watching any enemy take down a cyber demon - Rocket blasting big groups of zombiemen/shotgunners - Eacaping the arch ville blast last second - Watching annoying pain elementals explode 0 Share this post Link to post
Torturephile Posted February 22, 2016 -Any time monster infighting not caused by me occurs. -Any time a weak monster finishes off a powerful one. -Any time I blow myself up with an explosive weapon due to my carelessness. 0 Share this post Link to post