Sephiroth Posted February 18, 2003 well the doom ports have been going on for a long time. however what about quake ports? are there any quake engine updated ports? if so what are they and what are the sites. PS i have looked at quakeforge.net but there is no instructions on installation and use. as far as i can tell they dont have a working exe that would not need some programming or compileing. 0 Share this post Link to post
Enjay Posted February 18, 2003 There are quite a few Quake (and Quake 2) ports. Most of them simply don't work on my graphics card though. The one that does and I like is Tomaz quake. It's pretty limited compared to some of the more advanced quake exe replacements, but it does add good OpenGL support, optional water caustics and a bunch of features that help make Quake very playable and good looking to a more modern standard. Try out the others if you have the hardware for it though. 0 Share this post Link to post
toxicfluff Posted February 18, 2003 Enjay's right, Tomazquake is best for speed/graphics tradeoff. Try this one out, but only if you have a beast of a PC. It uses similar technology to Doom3: http://tenebrae.sourceforge.net/index.php?page=download.txt Do a search for darkplaces, that one is pretty good too. Don't have the address I'm afraid :( 0 Share this post Link to post
Sephiroth Posted February 19, 2003 well good thing i just built a good PC, really could use more ram. so at 1.8Ghz and 256MB memory i should be fine. however i still have a crapy geforce2. PS, i dont think the geforce2 is crappy. its a nice card for the moment and still makes games run fast and look good. 0 Share this post Link to post
DarkWolf Posted February 19, 2003 I use Darkplaces, since my computer isn't quite good enough for Tenebrae. I like the way the blood behaves in darkplaces. 0 Share this post Link to post
Sephiroth Posted February 19, 2003 tenebrea kicks ass!! however even on my system it runs slow. around 25-10 fps. so i am trying the others to find one i like. man if that gets some code cleaning and other tweaking tenebrea will really kick ass 0 Share this post Link to post
Captain Red Posted February 19, 2003 look for MHGLQuake (look for the file mhglqr6.zip) imho is the best quake 1 port out there. run great on my fairly humble macheaine and even supports some funky new mapping fetures (fog, coloured lighting, better rocket trails). 0 Share this post Link to post
Torn Posted February 19, 2003 Sephiroth said:well the doom ports have been going on for a long time. however what about quake ports? are there any quake engine updated ports? if so what are they and what are the sites. PS i have looked at quakeforge.net but there is no instructions on installation and use. as far as i can tell they dont have a working exe that would not need some programming or compileing. You did it again, asking a quake question on dw. What about ask on a quake forum?. 0 Share this post Link to post
Kirby X Posted March 3, 2003 GEE I'M SUCH A BRILLIANT GUY WHO HAS BUMPED AN OLD THREAD JUST TO BE A DIPSHIT!!!! 0 Share this post Link to post
DEMOn Posted March 3, 2003 textQuake and that drawing-mode Quake are awesome. :) tenebrae and all the proxy-QWs own. 0 Share this post Link to post
Fletcher` Posted March 3, 2003 Torn said:You did it again, asking a quake question on dw. What about ask on a quake forum?. Maybe they were Newdoomers in disguise. :P You never know. :P 0 Share this post Link to post
Torn Posted March 4, 2003 or we could invade a quake forum and ask questions about doom there :P 0 Share this post Link to post
Hadeumdi Posted March 21, 2003 Don't bother with a quake port. If you want the ablities of quake with the unsurpassable superiority of Doom, just wait till Doom3 comes out. 0 Share this post Link to post