Dark Warrior Posted November 21, 2006 For your next XWE version, could you have it so that the color number 251 (A purple shade) not be read as invisible constantly? 0 Share this post Link to post
Csabo Posted November 24, 2006 Magenta (RGB 255,0,255) was treated as transparent for Duke3D graphics (and every other game that uses the same engine). I adjusted it so that those will still be transparent but the Doom 251 color gets imported fine too. Grab the latest beta and give it a try. 0 Share this post Link to post
Dark Warrior Posted November 25, 2006 Thanks a LOT. This really helped. 0 Share this post Link to post