valkiriforce Posted April 26, 2011 Hey, I was hoping to post this on the idgames database, but I thought it'd be better to post it here first so people can try it out and let me know if I need to fix anything. http://download141.mediafire.com/45vidki3cymg/dtzf60r95xncrtr/REJECTS.zip Many thanks, ~valkiriforce [EDIT] Oh, and it should be compatible for any source port. :) 0 Share this post Link to post
valkiriforce Posted April 26, 2011 I tend to forget to post screenshots: Status bar is different in that second to last screenshot cause that's an old screenshot using the Plutonia Revisited texture WAD. 0 Share this post Link to post
Snakes Posted April 27, 2011 Will play this later tonight. Started, but fell behind the SSG platform in MAP01 and got stuck... That needs to be fixed fo sho. 0 Share this post Link to post
valkiriforce Posted April 27, 2011 Birdbrain said:3. There isn't enough space for the skull textured switch in the fourth level to be displayed properly. Whoops, actually it was supposed to be a different switch texture. I'll get around to it. [EDIT] Snakes said:Will play this later tonight. Started, but fell behind the SSG platform in MAP01 and got stuck... That needs to be fixed fo sho. Yeah, forgot this one, too... 0 Share this post Link to post
Memfis Posted April 27, 2011 Great maps, I am very impressed. Nice design, a lot of height variations, many interesting and original gameplay situations. Can't wait to play your megawad. :) My FDA's - http://www.doomworld.com/vb/post/964981 0 Share this post Link to post
DeathevokatioN Posted April 27, 2011 Birdbrain said:2. The third level uses the intermission music which loops rather horribly. No. That track stays! It sounds awesome with the level. 0 Share this post Link to post
DeathevokatioN Posted April 29, 2011 I have to agree with what Dew said about the rad suites in the Plutonia Revisited thread, I'd say maybe add 1 or 2 extra, otherwise, everything's pretty solid here. :) And, sorry this is off topic, but have you seen my feedback yet on your video yet? :) http://www.doomworld.com/vb/post/963174 0 Share this post Link to post
valkiriforce Posted April 29, 2011 DeathevokatioN said:And, sorry this is off topic, but have you seen my feedback yet on your video yet? :) Yeah, I did see that. Sorry I didn't say anything, I tend to do that. :P 0 Share this post Link to post
Pedro VC Posted May 1, 2011 I liked it, especially map 04, by some reason I love sewer maps. 0 Share this post Link to post
Phml Posted May 1, 2011 I liked it, especially map04... No this isn't copy and paste. ;) Somehow I kept having the feeling I *already* played map04, though ; or something very close in theme and looks but not exactly the same. 0 Share this post Link to post
DeathevokatioN Posted May 1, 2011 Phml said:Somehow I kept having the feeling I *already* played map04, though ; or something very close in theme and looks but not exactly the same. Plutonia Map28 :) 0 Share this post Link to post
Phml Posted May 2, 2011 Ahh, thanks. I was sure it was going to be a completely obvious and famous classic map, heh. I'm such a newbie at IWADs. 0 Share this post Link to post
valkiriforce Posted May 3, 2011 So is there nothing else to report on this WAD? 0 Share this post Link to post
valkiriforce Posted May 26, 2011 mr fiat said:looks awesome gonna download it :) You can find the fixed version on idgames. :) http://www.doomworld.com/idgames/index.php?id=16450 0 Share this post Link to post