DuckReconMajor Posted July 23, 2011 What is the fastest way to start over when you die or a demo otherwise doesn't go your way? Right now I run from a Windows command window and when I need to restart I go F10 - Y - Up - Enter Is this as fast as I can go or is there an even quicker way? 0 Share this post Link to post
Memfis Posted July 23, 2011 Yes, in classic ports you have to reload the game. I think you can configure ZDoom so that it will record only your last attempt. 0 Share this post Link to post
dew Posted July 23, 2011 i use prboom+, record.BAT on my desktop and key_quit on Y. 0 Share this post Link to post
Rizera Posted July 23, 2011 Belial said:Batch files and insta-quits. How do you insta-quit? I find it pretty annoying that you have to confirm your exit with the Y button. 0 Share this post Link to post
Belial Posted July 23, 2011 Q in vanilla, double Y (I guess that's the reason for dew's bind) in pr. 0 Share this post Link to post
TimeOfDeath666 Posted July 23, 2011 It'd be cool if there was a "restart" option or something, you just press the key and the screen wipes and starts over with a new demo file. And an option for if you die, all you have to do is press spacebar and the screen wipes and a new demo file starts (instead of the deaths being included). Is that possible in prboom-plus? 0 Share this post Link to post
DuckReconMajor Posted July 23, 2011 Just wrote the crappiest C++ program ever#include <iostream> #include <string> #include <sstream> using namespace std; int main () { int i = 0; stringstream numtoint; string demoname = "C:\\Doom\\glboom-plus.exe -file sunder.wad -warp 01 -skill 4 -record ducker"; string command = "C:\\Doom\\glboom-plus.exe -file sunder.wad -warp 01 -skill 4 -record ducker"; string num = ""; while(true) { numtoint.str(""); numtoint << i; num = numtoint.str(); system(demoname.c_str()); demoname = command + num; i++; } return 0; }to save me from two key presses. In case you're wondering, I'm trying to record a legit playthrough of Sunder MAP01 since I think InsaneGazebo is upset at me over the whole 1hp thing.eternal slumber said:It'd be cool if there was a "restart" option or something, you just press the key and the screen wipes and starts over with a new demo file. And an option for if you die, all you have to do is press spacebar and the screen wipes and a new demo file starts (instead of the deaths being included). Is that possible in prboom-plus? I would love this. 0 Share this post Link to post
Pirx Posted July 24, 2011 Belial said:Q in vanilla, double Y (I guess that's the reason for dew's bind) in pr. this instant exit on pressing Q pissed me off to no end when i was playing vanilla. especially after i started binding weapons to the keys around WASD in other games, i have the rocket launcher or a similar heavy weapon mapped to Q. or if you just touch Q while switching weapons (fist / pistol) with the numbers row. imo not the best design back then. eternal slumber said:It'd be cool if there was a "restart" option or something, you just press the key and the screen wipes and starts over with a new demo file. And an option for if you die, all you have to do is press spacebar and the screen wipes and a new demo file starts (instead of the deaths being included). Is that possible in prboom-plus? that would be a neat feature in a future prboom+ release. 0 Share this post Link to post
DuckReconMajor Posted July 24, 2011 I use WASD and still hate not having Q exit a demo recording. Actually, using WASD makes Q more convenient. 0 Share this post Link to post
Pirx Posted July 24, 2011 it depends on the player, i see. best is to have a customizable option, rather than force using a certain key. 0 Share this post Link to post
SAV88 Posted July 25, 2011 I record and play back demos with PrBoom Plus, and I'm used to launch it through the "Start -> Execute" command in Windows (in my German system it's "Start -> Ausführen"). So I'm used to start each new recording attempt by pressing instantly "F10 - Y - Win - Up - Up - Up - Enter - Enter". 0 Share this post Link to post
entryway Posted July 25, 2011 SAV88 said:So I'm used to start each new recording attempt by pressing instantly "F10 - Y - Win - Up - Up - Up - Enter - Enter". "Y - Y - WinR - Enter" is shorter a little 0 Share this post Link to post
DuckReconMajor Posted July 25, 2011 I tried that for a little while but with a cmd window open you don't have to do a key combo and up arrow is closer to enter. 0 Share this post Link to post
tempun Posted July 25, 2011 DuckReconMajor said:Just wrote the crappiest C++ program ever to save me from two key presses.This doesn't compile, needs #include <cstdlib> 0 Share this post Link to post