This pretty much can be summed up as "I missed Creaphis' point". Either that or you just want Compet-N to remain dead. After all, who needs it, we have DSDA!
I'm pretty sure two demos a year would fit your definition of dead, and you said "After all, who needs it, we have DSDA!" which is exactly my point, your Source Port demos can go there.
COMPET-N is... about Vanilla Doom competition, and if that means only 2 demo are sent to /INCOMING a year, then so be it.
Again, COMPET-N has always been about recording with Vanilla Doom, and if people no longer use Vanilla Doom, then we'll let it die. DSDA has everything COMPET-N has and more for the Source Port speed runner.
Why are we trying to change COMPET-N into DSDA if DSDA already exists?
It sounds like you want COMPET-N's popularity to remain, while I want COMPET-N's principles to remain and refuse to sacrifice them in order to increase popularity, especially when we already have a speed running organization (DSDA, again!) that does everything you want COMPET-N to be.
You say -complevel 2 Source Ports should be accepted, but they shouldn't. Why? Because they are NOT equal and kimo_xvirus explained that. Every small difference affects the game, it may be that absence of the one tic start is a differance, but that one tic of difference is still a difference, an inequality.
But you say "Really, if you want authenticity you might as well tell everyone that they are required to dredge up a mid-90s computer and working 14" CRT monitor, fiddle with DOS device drivers and similar bullshit, and only install Doom from the original floppy disks." and yes, these do make differences and do give some an advantage over others but the principle software (Vanilla V1.9) remains, giving both players, regardless if one's on a 486 and the other a quad-core, the same potential in their abilities (such as fast start) - performing those "abilities" may be harder for one than the other though. Having better hardware than someone else is a legitimate advantage, what is not a legitimate advantage - or disadvantage as in the case of the fast start, is having the principle of the game (Vanilla V1.9) altered.
Now of course when I talk about people having legal advantages over people because of their system, I am not talking about people user their system in such a way that gives Vanilla Doom TAS features such as slow-motion and save states.
In summery, COMPET-N has always been about the real Doom (V1.9 Vanilla), and it should remain that way even if that means it must die.
I would be enraged if I payed money for a game only to get a replica of the game i bought (in this case, a Source Port). That's like selling Tutankhamun's mask only to give the buyer a replica. It may be a master replica that not ever the most educated egyptologist could differencate between it and the real thing, but it is still NOT Tutankhamun's mask, it is a replica, and thus not what the buyer had believed to have bought [fraud].
For whatever it's worth, I would want newcomers to buy Doom from Steam or whatever latest compilation that might not necessarily even include Vanilla Doom (who may be too young to ever have used DOS and possibly only passibly familiar with it because they read about it in a history book), to load up PrBoom+ with the appropriate -complevel and start trying to compete.
Now adding a Source Port along with Vanilla Doom, that's okay and I'd recommend it. I always set up Chocolate-Doom for people when I install Doom on their computer, but Vanilla Doom on DOSBox isn't even complicated if set up right (unless Steam has changed in the last year, their setup of Doom is NOT at all right). Just ask j4rio how simple a properly setup DOSBox is, and I could have made it even easier, but I know j4rio's not an idiot.
Again, DSDA to the rescue!
The moment you tell this person he MUST use DOSBox and MUST use the original executables, you've lost him. You are dooming (no pun) Compet-N to certain death by making it an old-foggies-only club.
Last edited by Archy on Jun 18 2012 at 22:58