not a woman
I've decided to head a new project for all you bored mappers out there. While we'll almost certainly do more of these in the future, the theme of this first megawad is going to be "Retelling of Ultimate Doom."
Now I'm sure there are those of you out there going "oh gn0 a megawad," but I assure you, this is going to be easy. We're going to create this one episode at a time, so will have four groups of 8 mappers each time. We WILL be using Doom2 and the levels are going to be vanilla. Hopefully that takes the weight off of some of your shoulders. We'll be using all 32 levels normally and there will be no secret levels. Sorry.
The rules are rather simple. Each person (first come first serve!) will claim a level of the episode we're on. This is not exactly a remake of each level, we're mostly just copying the basic theme. This means that MAP03 doesn't have to resemble or even be a Toxin Refinery. In fact, there could be a complete lack of a Refinery anywhere in the wad. We're merely recreating the atmosphere and concept of Ultimate Doom, staring with EP1. The levels should look like they belong in the episode. Don't put intestine floors and blood waterfalls in the first level, please. =)
Concerning the atmosphere, there will be a limit on what kinds of monsters you can place and what powerups/guns should be available. The limitations for this particular episode will be at the bottom.
If you're willing to join, e-mail me at Kara@xfury.net, post something here, PM via the forum PMs, or contact me through ICQ (my number is in my profile). Once we have a team of eight, mapping can begin. You will have exactly ONE MONTH to finish your level. Our goal is to start on February 1st and end on March 1st. This will allow us to finish the megawad in 4-5 months. Each level must be beatable from a pistol start in Ultra-Violence without too much reliance on secrets that only you know about. Also, remember, EP1 wasn't as hard as the others, so be lenient. =)
Also, a couple quick rules. Follow the monster/item limitations. Make sure you add all player starts. The levels are vanilla, so no Boom, ZDoom, Legacy, etc effects. You're not allowed to add flats/textures/sprites unless you're changing the sky. Music replacements are allowed. DeHacked or any other modification is not.
Now, the specifics of this episode. Anything not listed is not allowed, but is subject to inquiry and may change.
Monsters allowed: Pistol Human, Shotgun Human, Chaingun Human, Imp, Demon, Spectre, Lost Soul. MAP11 is allowed to have Hell Knights and Barons of Hell.
Weapons allowed: Chainsaw, Shotgun, Chaingun, Rocket Launcher
Powerups allowed: Armor/Health Bonus, Stimpack, Medkit, Soul Sphere, Blue/Green armor, Light visor, Partial Invisibility, Radiation Suit
Also, MAP01 and MAP02 are already taken.
ZooM, the ZDoom Racing Mod
Last edited by Nanami on Feb 15 2003 at 02:31