I am having trouble with the Zdoom 123 33 beta.

Whenever I start it up I get an error message from a piece of my soundcard software. (Osdmenu.exe to be specific).

I have a Soundblaster Audigy.

Zdoom appears in the program tray, but whenever I try to maximise it an error message just pops up.


Weirdly enough the background music plays well enough.

Do you have any idea how this problem can be averted.

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UPDATE:

Heh, it seems it has nothing directly to do with my soundcard.

It is some kind of program that functions together with a remote control and conflicts with some fullscreen applications.

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I've had some sound problems with b33 myself. Sometime the sound works, sometimes it doesn't for some reason. Meh, I just put up with it.

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The best place to send this post is in Bugs section of ZDoom forums, maybe Randy will answer your question.

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I removed the offending program and have not experienced any problems.


It was interfering with a lot of other programs anyway and I didn't really use it.

(It was a kind of interface that allowed you to control sound volumes and such using a remote control. Apparantly it hates full-screen applications.)

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hence the name beta. i like how the zdoom project is run. lots of betas are released so we can hammer out as many bugs as possible. i only wish randy would get on with the project. sadly i think 1.23 will be the last zdoom.exe( at least from randy) i was hoping for it to be done at version 2.

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My problem with Zdoom b1.33 is I cannot go into fullscreen without performance getting a shot in the head. It either messes up the screen, or it crawls slower than a snail in a pool of glue.

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Sephiroth said:

hence the name beta. i like how the zdoom project is run. lots of betas are released so we can hammer out as many bugs as possible. i only wish randy would get on with the project. sadly i think 1.23 will be the last zdoom.exe( at least from randy) i was hoping for it to be done at version 2.


I think we'll see ZDoom 2.0 pretty soon, actually. I also think that we'll be seeing new versions of ZDoom for quite some time since Randy still seems interested in doing DoomScript and writing a new software renderer for ZDoom.

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Heh, this is one of the first threads I have made for a very long time that haven't been post-helled yet.

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Just to make everyone aware, Randy Heit is working with Ty Halderman on getting ZDoom version 2.0 up and running, he's still working hard on it.


Cadman - Member TeamTNT

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