Has anyone else noticed that sometimes the Mancubus' fireballs appear, but bon't move? They just sit there floating, and you can run right thrugh them.
I have a demo of this if you have not seen it. Check my site, and download ZTEST.zip and DEMO1.zip to check it out.

Share this post


Link to post

Been noticed, been reported (by a number of people) been fixed (by Randy) and new version been released ( a few days ago).

http://zdoom.notgod.com/lars/39.cab

FYI, the problem seemed to be related to monsters trying to target themselves when they were caught in the blast of a barrel or somehow took damage and didn't "know" who to retaliate against.

Share this post


Link to post
Enjay said:

FYI, the problem seemed to be related to monsters trying to target themselves when they were caught in the blast of a barrel or somehow took damage and didn't "know" who to retaliate against.


heheh... I used that bug to my advantage once, when I was able to watch an Arch-Vile destroy itself in a whirlwind of flame! Got pics as well...

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now