This is pretty fun, though in a lot of places there's no score at all, unfortunately. I was the first to beat map02 in hardcore mode without addons, for instance.... (hardcore mode is more fun anyways, in my opinion, since constant saveloading kind of breaks the pace of the game even though it makes it easier)
Is there any way to disable jumping, crouching, and vertical thrust (rocket jumping) when doing online scoring, since those are cheats which let you do levels completely out of sequence?
Also, it doesn't seem to register my score when I play on Nightmare mode. I played map01 on Nightmare mode to try and beat the guy who has 3.9k with addons in hardcore mode, and easily got 4.4k due to the double ammo and respawning monsters, but I'm not on the chart. :( Is this intentional? Because it doesn't say it turns off online scoring when I play in Nightmare mode.
Finally, since this is "the final version" of ScoreDOOM, I have a feature suggestion which is probably very easy to implement and most likely does not require a new client, but will greatly help do the initial "filling up" of the high score tables, which will in turn aid its popularity. Every time someone submits a hardcore high score, check whether the non-hardcore high score is lower. If it is, then put in the hardcore high score for the regular score too, since hardcore only adds a restriction to gameplay and no advantages. Once the feature is implemented, let the program run through all the hard-core scores to synchronize the tables. If someone who only does hardcore runs already played the level, then someone who only does regular runs will already have a score to beat, even if a low one!
Last edited by Spleen on Jun 25 2009 at 21:17