Mechadon
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Posts: 2520
Registered: 12-06 |
I'm not having any issues with the game being superbright either. Is it when you change texture filtering from linear to nearest? I tried that too and it is still working fine on my end.
I've played for a few minutes and noticed a few minor oddities.
- When I switched the music to external and then back to internal, the music didn't restart until I exited to MAP02.
- I switched the framerate to smooth (uncapped, I guess) and I noticed some of the sprites jumping up and down. It only happened while viewing it through the menu; in-game it seems to work just fine.
- In the blue key puzzle in MAP02, if I hit a switch to trigger one of the crushers, there would be this weird momentary blinking. It only lasted for a fraction of a second but I could reproduce it every time I triggered the crusher.
- I saved my game, died, and then loaded my game all on the same map (MAP02). When I loaded it, the music no longer played.
- I used the launcher to run my game. The launcher didn't close when the game started though. Is that intentional?
- The Menu Cursor option was a little confusing at first, but then I realized that it allowed me to use my mouse cursor to navigate and manipulate the menu. It feels a little awkward though as your not really able to scroll down to see more menu options without using the arrow keys.
I really like all the new options in this latest version in relation to the last version I had (not sure which is was now). Great stuff Kaiser! If I could make a suggestion in relation to the option menus. Would it be possible to make a option where the menu could be drawn with the small (message) font? It seems like that would make it easier to digest all of the various options when navigating the menu. It's just a thought though :)
Oh and my graphics card is a ATI Radeon HD 5600.
*edit*
After a bit more playing, I just noticed that the weird flickering going on with the crushers in MAP02 happens in every map with any sort of moving structure. Doors seem to be immune to it (or maybe it's not as noticeable). The flickering looks like it's one of the textures blinking into existence just momentarily (I saw the "?" texture the most). It's really weird :O
Last edited by Mechadon on Jan 18 2011 at 23:05
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