Lost Soul Behavior

I've been fiddling around with the Chocolate Doom source and was recording Lost Soul bouncing for testing and found some odd behavior. Lost Souls on E2M8 seem to lose target after attacking and missing. This happens with the 1.6.0 release and r2509. This also occurs in vanilla doom.

bounce.lmp

EDIT:
Well, don't I feel stupid?
Lost soul target amnesia

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I think this is normal behavior for lost souls.

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