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Thread Thread Starter Replies Views Last Post Reverse Sort Order
ATTN ChocoloateDoom and MinGW32 tcdev 3 712
DOOM ClosedSource ports: performance on an oldskool machine Maes 27 1494
QUESTION .MUS compatible AdLib player? Maes 0 1839
ATTN New Official EDGE forum on-line! Lobo 4 644
QUESTION New port tcdev 0 512
NEWS Skulltag in bed with GZDoom Aabra 9 894
QUESTION DOOM PSP port Black-DOOM BlackShark 7 1218
DUMB Port compatible with both BOOM and ZDOOM Pirx 7 800
HELP Playing a custom wad with Zdoom Eric Vaughn 3 2756
FUNDERFUL EDGE 1.29RC#5 available andrewj 3 554
TECHIE doomsday jhexen J-selva 7 3856
QUESTION What is the best port for ediding? hardcore_gamer 17 823
QUESTION chosing a base source port Splynncryth 8 1006
ATTN PRBoom and ZDoom incorrectly display light level 255 Doom_user 9 2429
WTF Why is the player's weapon so dark in PRBoom? Doom_user 8 1320
DUMB ClosedDoomsday - is it a "BOOM port"? Jaysap 4 1708
QUESTION How do A_Chase and P_DoNewChaseDir work? Scet 3 493
QUESTION Damage Equation? Scet 8 792
DUMB Built Chocolate Doom with DevCpp cycloid 24 1916
HELP Prboom-plus CPU usage Niki 16 1008
HELP Misc ZDoom questions.... Impie 4 861
DUMB Zdoom question regarding invisible monsters. ragnew 5 957
NEWS The same old source port argument 1 2 ) kristus 53 4177
NEWS Doomsday 1.9.0-beta5 Released DaniJ 6 1057
DOOM Odamex QuiescentWonder 6 791
HELP [solved] Strife TEXTURE1/2 format? Scet 4 669
HELP GZDoom + OpenGL = Frustration Seiat 6 3059
WTF OMG, Carnevil's leaving Skulltag!! Tai 28 1375
DUMB ClosedFrontend for Master Levels sdger 2 712
DUMB A bug in Zdoom, not a big one. jobro 1 535
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