GZDoom - Weapon Hotkeys?

Hey, is there a way to hotkey the pump-action shottie to a key other than 3?

The double-barrel gets in the way, I'd just like to hotkey the pump-action to the letter 'C'.

Share this post


Link to post

Yes, you can, but it involves a bit of fiddling.

ZDoom and child ports group weapons into slots and each slot is then bound to a key. There's 10 slots overall, 0-9.

To change the defaults, you have to edit the zdoom*.ini file manually.

For some instructions see here: http://zdoom.org/wiki/Weapon_slots

under 'in the ini file.

Share this post


Link to post

Thanks, I got it to work for Doom, can't map them to C but can re-arrange the weapon slots which is much better now.

Share this post


Link to post

For remapping the weapon slots you have to use the console. If, for example, you want to bind slot 8 to 'C', enter:

bind C "slot 8"

You can also edit the Doom.Bindings section in the INI directly.

Share this post


Link to post

would be cool to add weaponkeys in the menu. i mean we have jump and duck, but weapons are more important.

Share this post


Link to post

At the console...

bind X "use shotgun"
Where X = the key of your choice.

Share this post


Link to post

1. type 'setslot' into console. (without ' mark)
-> then you can get the names of weapons.

2. type 'bind x "use y"' into console. (without ' mark)
-> y is the weapon's name. then you can press x key to use the weapon.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now