GUS in Chocolate Doom

I've heard that Chocolate Doom now has pseudo-emulation of Gravis UltraSound. That's great! ...Except I have no idea how to make it work. There doesn't seem to be any documentation for it yet.

I go to the sound configuration, and change the music to "GUS (emulated)," but the music just sounds like regular MIDI when I start up the game. There's a "GUS patch path" bar, but what exactly is a GUS patch and where can I get one? Do I need one to make the GUS emulation work?

Help would be appreciated. Thank you!

(I realize there's already a Chocolate Doom thread, but I assume that's more for development/bug reports than people needing technical assistance.)

Share this post


Link to post

Haven't tried it myself yet but it looks like you'll need to be running Timidity as well. The "GUS patch path" is probably wherever you happen to have installed this patch set.

Share this post


Link to post

Yes, that did it. Just have to dump all the files contained in that ZIP file into a folder, then type in the path to the folder in the GUS patch path bar.

Thank you!

Share this post


Link to post

Though it's not written about Chocolate, this page features some useful info about GUS and Doom. I suppose the Doom Wiki will need a page too, like there is one for OPL, though I'd rather wait for it to become officially supported in Chocolate Doom (or another port) first.

And hey, if you're using GUS emulation now, try this map. :)

Share this post


Link to post

The problem, though, there's no documentation to which one could link. Because of that, I don't know whether Fraggle intends to push the "pseudo-emulation" further into full emulation or not, so I don't know if it's finished.

Share this post


Link to post

The pseudo-emulation is kind of a hack (it's just an autogenerated Timidity config) though it seems to work quite well. It definitely needs to be better documented though.

Probably the best thing to do is change README.OPL into README.music and put the GUS instructions in there.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now