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Gzdoom requests?

I'd like to make a couple of requests for this fantastic engine... When you begin a new game by New Game; Custom Episodes selection menu; Skill selection.... I need the episode choice to be tagged with an individual, purpose-made playerclass. So four episodes, and four playerclasses.

The second thing was how to get a selection menu of the 4 playerclasses in dm/coop games.

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You can do this that way: leave there only class menu, start game in the same map for everyone and after starting of this map check player class and exit to episode depending on player class.

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Could you elaborate a little on that?

Also I was wondering if the text highlighting on skillsetting browsing could be disabled - so the skull Icon would do all the indicating.

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A simple way to do that would be to use a teleporter with four possible destinations, each destination being filtered to one of the classes.

Each teleport destination is in a separate part of the map, with an exit to the start of this class's episode.

Admittedly, that'll behave oddly in coop. But that's unavoidable.

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I'd love to avoid using a teleport map if that could be done but I don't know....

regarding my other curiosity, if you move the Skull indicator to any of the top/first three, they will be additionally highlighted with red text http://i.imgur.com/oqvp7lf.png

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Please work with me some more on these issues, because I would really like to pull off these effects so the Mod can be shaped as polished as possible.

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